Simply import PolygonioSwift with:
import PolygonioSwift
then create a polygon swift object like:
let polygon = PolygonioSwift.Client(key: "YOUR_POLYGON_API_KEY")
and finally simply call any of the endpoints you want to get info from. The names are the same as in polygon.io docs.
polygon.tickers(sort: .type, type: nil, market: .Stocks, locale: nil, search: "AAPL", active: true) { (result:TickersQueryResponse?, err) in
// check if we got any errors
if let err = err {
print(err)
} else {
// results will hold the full response as it comes from Polygon.io
print(result)
// the candle data is in an array inside results.tickers
print(result?.tickers)
}
}
Please take a look at the documentation to know what endpoints does polygon.io has and what info to expect back at https://polygon.io/docs/#getting-started.
To run the example project, clone this repo, and open iOS Example.xcworkspace from the iOS Example directory.
In the examples you can see more methods although all of them work in the same way just changes name and parameter that they will accept.
You need to have a valid and working Polygon API Key. Please create an account at https://polygon.io/ to obtain a valid API key.
Add this to your project as a dependency using Swift Package Manager.
- In Xcode go to:
File > Add Packages...
- There introduce this github repository URL (https://github.com/toniremi/PolygonioSwift) on the search bar.
- Select PolygonSwift and click
Add Package
and you're done.
Alternative installations options are shown below for legacy projects.
If you are already using CocoaPods, just add the following line to your Podfile
then run pod install
.
pod 'PolygonioSwift'
If you are already using Carthage, just add to your Cartfile
:
github "toniremi/PolygonioSwift" ~> 0.1
Then run carthage update
to build the framework and drag the built PolygonioSwift
.framework into your Xcode project.
Antoni Remeseiro Alfonso
PolygonioSwift is available under the MIT license. See the LICENSE file for more information.