Ruby on Rails implementation of the Werewolf party game. Currently hosted at wolfy.herokuapp.com/
Come play!
TO DO:
X don’t show ‘reveal’ action on players who are already known
add facebook metadata
add facebook/twitter login
add appropriate page titles
players can delete their last comment (?)
X “your current games” in nav
login form in top nav
intro/login modal
X bigger login/sign up form
email nudges for slow players
X dead players shouldn’t be able to chat either (done on front end)
DEAD PLAYERS CAN’T MOVE! - done on front end, need to validate on backend
X Implement seer knowldege persistence - done
if all players have voted, and one player (alone) has most votes, they are off
X Make roles private (unless known to seer)
X Private messaging for seers
X pull down for private messaging
X Private messaging (howl) for werewolves – CHANGE TARGET ON COMMENTS TO ARRAY TYPE, REFACTOR BROADCAST TO ROLE
X Players can change alias
X End game/victory conditions - check
X DRY up messaging code
X Figure out how to dynamically set faye server depending on environment (sort of – hardcoded both environments in env)
Implement game settings?
- difficulty/werewolf count - allow private messaging?
Roles:
- illusionist? - others?