16-bit
There are 204 repositories under 16-bit topic.
francisrstokes/16bitjs
💻 A 16-bit virtual machine, including assembly language with 37 instructions, binary assembler, and a step through debugger
jes/scamp-cpu
A homebrew 16-bit CPU with a homebrew Unix-like-ish operating system.
rochars/wavefile
Create, read and write wav files according to the specs. :star: :notes: :heart:
io12/BootMine
Bootable minesweeper game in a 512-byte boot sector
zfigura/semblance
Disassembler for Windows executables. Supports 16-bit NE (New Executable), MZ (DOS), and PE (Portable Executable, i.e. Win32) files.
howerj/bit-serial
A bit-serial CPU written in VHDL, with a simulator written in C.
DosWorld/dwed
Text file editor and IDE with syntax highlight for MS-DOS and 8086 CPU. Works in Real-Mode and can handle file up to 2G.
jacmoe/retrogardens
16bit retro programming in DosBox with Borland C++ 3.1, Turbo Pascal 7 and TASM
sy2002/QNICE-FPGA
QNICE-FPGA is a 16-bit computer system for recreational programming built as a fully-fledged System-on-a-Chip in portable VHDL.
adil192/ricochlime
Satisfying monster shooter
jhorneman/ambermoon
Historical source code and documents related to Ambermoon, the role-playing game developed by Thalion Software GmbH, and published for the Commodore Amiga in 1993.
leo007er1/MascOS
16-bit Real Mode operating system made entirely in Assembly
oded8bit/Assembly-Lib
A 16-bits x86 DOS Assembly library that provides many useful functions for developing programs. It has both VGA grapics functions as well as general purpose utilities. The main purpose of this library was to be able to implement simple DOS games (in Assembly) using VGA (320x200, 256 colors) display.
howerj/subleq
16-bit SUBLEQ CPU running eForth - just for fun
Theldus/MSW
A simple 16-bit CPU built in Logisim
BBQGiraffe/OpenNitemare3D
reimplementation of the 1994 FPS Nitemare 3D
jhorneman/amberstar
Historical source code and documents related to Amberstar, the role-playing game developed by Thalion Software GmbH, and published for the Atari ST in 1992.
pepsipu/xinOS-old
XIN Isn't NES: An operating system to mimic the days of the NES. Play your favorite retro games as if you were back at your Commodore 64. (archived old version)
DosWorld/smallmake
Public domain MAKE tool for DOS 16-bit (real mode) and 8086/88 CPU. Designed for Small C by J. Hendrix or any other languages.
DosWorld/smallc
Here is collection of original untouched source code for 'Small C' family
alicesim1/Penguin-World
Proyecto indie retro game: para SEGA Mega Drive/Genesis, creado con SGDK
calebrwalk5/PathOS
16 bit operating system called PathOS.
hasherezade/asm16_projects
My small projects writen in 16 bit asm (NOTE: those are my practice projects that I wrote when I was 15, I give no warranty for this code!)
vulcandth/pokecrystal16
Pokémon Crystal mod that implements 16-bit IDs for the vanilla game (not relying on other mods' features)
ms0g/breakout
Remake of the classic Atari Breakout game for PC DOS/MS-DOS
encse/mandelbrot
Mandelbrot set drawers for vintage hardware
jasaldivara/retro-dos-graphics
Various routines for programming graphics and games on MSDOS and PC-compatible 16-bit systems
DosWorld/msa2
Small and fast x86 assembler for DOS (without dpmi).
DW0RKiN/M4_FORTH
A simple FORTH compiler created with M4 macros for Z80 assembler and ZX Spectrum.
MrEmpy/SimpleASMKernel
「💻」Simple kernel made in 16-bit assembly only
nimaltd/ADS1110
ADS1110 Library for STM32 HAL
ArtichOwO/ArtichOS
A useless 16 bit OS. I can't even call it an OS for now.
DanielOlivaw/pokecrystal16
16-bit Crystal disassembly with 700+ Pokemon
kleydon/WavUtils
Utilities for reading and writing wav files; all at once or incrementally.
linville/gray16lib
📈 16-bit grayscale processing algorithms for use with QImage::Format_Grayscale16.
VitalyTartynov/jsvm
JS virtual machine implementation for education purpose