16-bit
There are 235 repositories under 16-bit topic.
francisrstokes/16bitjs
💻 A 16-bit virtual machine, including assembly language with 37 instructions, binary assembler, and a step through debugger
jes/scamp-cpu
A homebrew 16-bit CPU with a homebrew Unix-like-ish operating system.
rochars/wavefile
Create, read and write wav files according to the specs. :star: :notes: :heart:
io12/BootMine
Bootable minesweeper game in a 512-byte boot sector
zfigura/semblance
Disassembler for Windows executables. Supports 16-bit NE (New Executable), MZ (DOS), and PE (Portable Executable, i.e. Win32) files.
howerj/bit-serial
A bit-serial CPU written in VHDL, with a simulator written in C.
adil192/ricochlime
Satisfying monster shooter
DosWorld/dwed
Text file editor and IDE with syntax highlight for MS-DOS and 8086 CPU. Works in Real-Mode and can handle file up to 2G.
jhorneman/ambermoon
Historical source code and documents related to Ambermoon, the role-playing game developed by Thalion Software GmbH, and published for the Commodore Amiga in 1993.
jacmoe/retrogardens
(Moved to Codeberg!) 16bit retro programming in DosBox with Borland C++ 3.1, Turbo Pascal 7 and TASM
howerj/subleq
16-bit SUBLEQ CPU running eForth - just for fun
sy2002/QNICE-FPGA
QNICE-FPGA is a 16-bit computer system for recreational programming built as a fully-fledged System-on-a-Chip in portable VHDL.
oded8bit/Assembly-Lib
A 16-bits x86 DOS Assembly library that provides many useful functions for developing programs. It has both VGA grapics functions as well as general purpose utilities. The main purpose of this library was to be able to implement simple DOS games (in Assembly) using VGA (320x200, 256 colors) display.
leoncinardo/MascOS
16-bit Real Mode operating system made entirely in Assembly
Theldus/MSW
A simple 16-bit CPU built in Logisim
xms0g/breakout
Remake of the classic Atari Breakout game for IBM PC/MS-DOS
BBQGiraffe/OpenNitemare3D
reimplementation of the 1994 FPS Nitemare 3D
jhorneman/amberstar
Historical source code and documents related to Amberstar, the role-playing game developed by Thalion Software GmbH, and published for the Atari ST in 1992.
indyjo/voxel-st
An experimental VoxelSpace engine for the Atari ST
DosWorld/smallc
Here is collection of original untouched source code for 'Small C' family
alicesim1/Penguin-World
Proyecto indie retro game: para SEGA Mega Drive/Genesis, creado con SGDK
pepsipu/xinOS-old
XIN Isn't NES: An operating system to mimic the days of the NES. Play your favorite retro games as if you were back at your Commodore 64. (archived old version)
DanielOlivaw/pokecrystal16
16-bit Crystal disassembly with 700+ Pokemon
DosWorld/smallmake
Public domain MAKE tool for DOS 16-bit (real mode) and 8086/88 CPU. Designed for Small C by J. Hendrix or any other languages.
hasherezade/asm16_projects
My small projects writen in 16 bit asm (NOTE: those are my practice projects that I wrote when I was 15, I give no warranty for this code!)
vulcandth/pokecrystal16
Pokémon Crystal mod that implements 16-bit IDs for the vanilla game (not relying on other mods' features)
xms0g/psymandl
Psychedelic Mandelbrot for MS-DOS
crgimenes/shutdown
shutdown command for MS-DOS 16bits
Joshua-Riek/x86-kernel
A hobby kernel developed from scratch using i8086 assembly
nimaltd/ADS1110
ADS1110 Library for STM32 HAL
DosWorld/rtools
RDOFF2 16/32 bit object code linker for MS-DOS (Link into COM, MZ, ADAM, LX, PE32 formats).
brosck/SimpleASMKernel
「💻」Simple kernel made in 16-bit assembly only
DW0RKiN/M4_FORTH
A simple FORTH compiler created with M4 macros for Z80 assembler and ZX Spectrum.
encse/mandelbrot
Mandelbrot set drawers for vintage hardware
jasaldivara/retro-dos-graphics
Various routines for programming graphics and games on MSDOS and PC-compatible 16-bit systems
RobTillaart/TCA9555
Arduino library for I2C TCA9555 16 channel port expander