3d-model
There are 224 repositories under 3d-model topic.
uezo/ChatdollKit
ChatdollKit enables you to make your 3D model into a chatbot
captainwz/svg-3d-builder
an elaborate tool to create 3d model with svg
Rubikplayer/flame-fitting
Example code for the FLAME 3D head model. The code demonstrates how to sample 3D heads from the model, fit the model to 3D keypoints and 3D scans.
MrGiovanni/ModelsGenesis
[MICCAI 2019 Young Scientist Award] [MEDIA 2020 Best Paper Award] Models Genesis
HavenFeng/photometric_optimization
Photometric optimization code for creating the FLAME texture space and other applications
TimoBolkart/TF_FLAME
Tensorflow framework for the FLAME 3D head model. The code demonstrates how to sample 3D heads from the model, fit the model to 2D or 3D keypoints, and how to generate textured head meshes from Images.
famichu/MagLev_Switch_MX
The 3D printable magnetic levitation contactless switch with the linear output hall effect sensor.
tudelft3d/AdTree
Accurate, detailed, and automatic modelling of laser-scanned trees
chilaPCB/Altium-Library
Altium Library with 4000 components, IPC compliant footprints, 3D step model
collidingScopes/3d-model-playground
Control 3D models using hand gestures and voice commands in real-time. Threejs / mediapipe computer vision
lkeab/gsnet
Official code of ECCV 2020 paper "GSNet: Joint Vehicle Pose and Shape Reconstruction with Geometrical and Scene-aware Supervision". GSNet performs joint vehicle pose estimation and vehicle shape reconstruction with single RGB image as input.
eisenwave/obj2voxel
Convert OBJ and STL files to voxels, with support for textures. Written in pure C++17 with CMake. No raytracing or slicing or OpenGL shenanigans. Fast and robust using just 3D intersections. Simple as.
clover-moe/mm3d
Maverick Model 3D is a 3D model editor and animator for games.
ProjSEED/lodToolkit
level-of-details toolkit(LTK). Convert osgb lod tree to 3mx tree. Convert pointcloud in ply/las/laz/xyz to 3mx/osgb tree.
ProjSEED/Unity-3mx
Load 3MX/3MXB format LOD model files generated by Bentley ContextCapture into Unity.
chilaboard/Altium-Library
Altium Library with over 4000 components, IPC compliant footprints, including 3D step model
iosorin/cup-demo
3D Product Configurator, Nuxt.js +Three.js + Fabric.js. (demo) ⚡
mario-deluna/php-render
A 3D Software renderer in 100% pure PHP.
yyhsong/iThreeJS
以three.js为开发基础的3D模型 + 数据可视化
Ritchizh/RGBD-Integration-2020
Applying Open3D functions to integrate experimentally measured color and depth frames into a 3D object.
TimoBolkart/FLAME-Blender-Add-on
Blender Add-on for the FLAME face model
solayuta/GP44-Case
This is a design drawing of a mini PC case with SolidWorks. Support Intel NUC or AMD 4x4 PC.
rohit7044/3D-GANTex
3DGANTex: 3D Face Reconstruction with StyleGAN3-based Texture Synthesis from Multi-View Images
Constantor/fractals3d
3D fractals viewer desktop application
izayoijiichan/VGO
VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.
teamgravitydev/gamedev-free-resources
This repository offers free assets for game developers, including 2D and 3D art, sound effects, music, and more, all at no cost.
antlafarge/ALLoader
ALLoader is an Autodesk 3dsMax exporter (MaxScript) to JSON, and a WebGL Three.js loader (Javascript) which supports skinned, rigged and animated 3D-models / meshes.
smlu/blender-sith
Blender addon for games based on the LucasArts Sith game engine.
triangletodd/dnd_models
Dungeons and Dragons Monster STLs
ad-si/LuaCAD
Create CAD models with Lua and OpenSCAD
JustinGOSSES/AR_BusinessCard
Augmented Reality Business Card
ProjSEED/osgPlugins-3mx
Load 3MX/3MXB format LOD model files generated by Bentley ContextCapture into OpenSceneGraph
IMAC-projects/style-transfer
Deform meshes by reinforcement learning
Joshimello/SnowbreakModel
mining a cool gun gatcha game assets for fun
walidabazo/AR_change_Scaling_and_Moving
tutorial to create Augmented Reality on unity with vuforia sdk to create multi image target and change size (Scaling ) to game objects (Image or 3D model or Text ) on run time