flecs
There are 18 repositories under flecs topic.
SanderMertens/flecs
A fast entity component system (ECS) for C & C++
andrewgazelka/hyperion
The most advanced Minecraft game engine built in Rust.
clibequilibrium/EquilibriumEngine
Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.
abeimler/ecs_benchmark
Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)
BeanCheeseBurrito/Flecs.NET
A C# wrapper for flecs
flecs-hub/flecs-lua
Lua script host for flecs
sro5h/flecs-luajit
A LuaJIT host for flecs
clibequilibrium/hot-reloading-sample
This sample demonstrates usage of cr.h (https://github.com/fungos/cr) hot reload library
rodneylab/raylib-flecs-imgui-introspection
Using Jolt with Flecs & Dear ImGui 👀 to add game physics introspection to a raylib game, with pause and stepping for dev tools debugging 🐜.
clibequilibrium/UnigineECS
Unigine-ECS is a blazing Fast and Lightweight ECS (Entity Component System). for Unigine Game Engine.
RTrave/FlecsPong
FLECS port of https://github.com/reworks-org/EnttPong
Tnze/go-ecs
An archetype-based ECS framework implement in Golang
Kubic-C/Asteroids
C++ Multiplayer ECS Asteroids game
rodneylab/arkanoid-clone
Arkanoid clone built in C++ with Raylib and flecs
guerro323/revghost.flecs
High level wrapper around the flecs library.
hawkup/flecs-tower-defense
https://github.com/SanderMertens/tower_defense change to use local modules and cmake
mhnaufal/goblock
Goblock Game | Made using C++ Raylib, Flecs
rodneylab/life-logistics
Top-down 2D puzzle game written in C++ with raylib