gamedev-library
There are 101 repositories under gamedev-library topic.
wolfpld/tracy
Frame profiler
faiface/pixel
A hand-crafted 2D game library in Go
raizam/gamedev_libraries
A collection of open source c/c++ libraries for gamedev
RafaelBarbosatec/bonfire
(RPG maker) Create RPG-style or similar games more simply with Flame.
junkdog/artemis-odb
A continuation of the popular Artemis ECS framework
jackmott/LinqFaster
Linq-like extension functions for Arrays, Span<T>, and List<T> that are faster and allocate less.
RonenNess/GeonBit.UI
UI system for MonoGame projects.
igiagkiozis/CrystalAI
A Utility AI for C# and Unity
linkdd/aitoolkit
Give a brain to your game's NPCs
ddiakopoulos/tinygizmo
:triangular_ruler: An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC
SoloByte/godot-polygon2d-fracture
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
JamesBoer/Jinx
Embeddable scripting language for real-time applications
overdev/raylib-py
A Python binding for the great C library raylib.
aikar/TaskChain
TaskChain Control Flow framework. Helps facilitate running tasks on an application's "Main Thread" (such as a game), and tasks off the main (async).
FBast/ReflexityAI
Provide a basic framework to build an Utility IA in Unity using the xNode editor of Siccity
ArchonInteractive/SwissArmyLib
Collection of helpful utilities we use in our Unity projects.
GamedevFramework/gf
A C++17 framework for 2D games
Cooler2/ApusGameEngine
An open source Delphi/Pascal game engine
adngdb/entity-system-js
ensy - A very simple Entity System for JavaScript
richardbiely/gaia-ecs
A simple and powerful entity component system (ECS) written in C++17
oskarnp/odin-tracy
Tracy profiler bindings/wrapper for the Odin programming language
JoebRogers/UnityDebug
A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.
rust-wii/ogc-rs
Rust on Nintendo Wii - A safe, idiomatic Rust wrapper for devkitPro's libogc
jalbam/CrossBrowdy
Multimedia JavaScript framework
mika314/sdlpp
C++ wrapper for SDL2
alpine-alpaca/asefile
Library for loading Aseprite files. Directly reads binary Aseprite files and does not require you to export files to JSON.
bcvery1/tilepix
Library for combining tiled maps with pixel
futile/enet-rs
High-level bindings for the ENet networking library (http://enet.bespin.org)
realitix/vulk
Desktop/Android Python game development framework on top of Vulkan API
RonenNess/MonoGame-SceneGraph
Nodes, Culling & Entities for basic Scene Graphs in MonoGame.
PixeyeHQ/pixecs
A pragmatic entity-component-system module for my gamedev needs
Chroma-2D/Chroma
Chroma Framework is a cross-platform 2D game development framework with focus on quick bring-up and hassle-free prototyping.
mucaho/jnetrobust
Fast, reliable & non-intrusive message-oriented virtual network protocol for Java 6+.
ykafia/SoftTouch.ECS
Archetypal ECS for F# and C#
LittleB0xes/LDtkBridge
A bridge between LDtk and DragonRuby