Pinned issues
Issues
- 1
- 2
Error on non-orthogonal maps
#79 opened by bcvery1 - 1
Program crashes if the tileset is not contained in a single file. Is this expected behavior or a bug?
#100 opened by NullDefault - 1
Map appears rendered with a grid
#91 opened by svera - 0
virtual filesystem support
#98 opened by aerth - 1
Clean way to not DrawAll layers ?
#97 opened by steelx - 2
Investigate multiple tilesets
#54 opened by bcvery1 - 2
Handle tile flips
#77 opened by bcvery1 - 2
Maps created with older versions of Tiled may crash
#90 opened by svera - 0
Add layer group object
#60 opened by bcvery1 - 1
Run golangci-lint as part of PR check
#89 opened by bcvery1 - 0
- 1
Add basic example test for drawing
#64 opened by bcvery1 - 0
Handle animated tiles
#25 opened by bcvery1 - 0
Handle text objects
#23 opened by bcvery1 - 0
Very large maps
#71 opened by bcvery1 - 1
Create distributable TileSet
#65 opened by bcvery1 - 1
Layer Ordering Problem
#67 opened by elliotmr - 0
Handle transparency
#73 opened by bcvery1 - 0
Handle Tile level object groups
#76 opened by bcvery1 - 1
Handle world files
#26 opened by bcvery1 - 0
Get Objects by property
#51 opened by bcvery1 - 0
Get input by alternative methods
#55 opened by bcvery1 - 0
Extend maps GetByName
#61 opened by bcvery1 - 0
Layers should point back to parent group
#63 opened by bcvery1 - 2
Test coverage
#62 opened by bcvery1 - 2
Handle tileset margins and spacing
#59 opened by bcvery1 - 0
Map bounds
#47 opened by bcvery1 - 0
Get objects by name
#49 opened by bcvery1 - 0
Handle tile objects
#24 opened by bcvery1 - 0
Incorrectly rendering nil tiles
#72 opened by bcvery1 - 0
Handle layer offsets when drawing
#40 opened by bcvery1 - 0
Give layers dirty flag
#37 opened by bcvery1 - 0
Read and provide polyline objects
#22 opened by bcvery1 - 0
Read and provide polygon objects
#53 opened by bcvery1 - 0
Rename layer
#57 opened by bcvery1 - 0
Refactor into multiple files
#56 opened by bcvery1 - 1
Expose collision detection for polygon objects
#21 opened by bcvery1 - 1
Remove magic numbers
#44 opened by bcvery1 - 0
Move map methods
#45 opened by bcvery1 - 0
Make all tmx structs Stringers
#33 opened by bcvery1 - 3
Points code is untested
#27 opened by bcvery1 - 0
Get layers by name
#38 opened by bcvery1 - 0
Infinite property should be boolean
#39 opened by bcvery1 - 0
GoLint nameing "error" variables
#34 opened by bcvery1 - 1
Create and add logo
#29 opened by bcvery1 - 2
Return error on infinite map
#32 opened by bcvery1 - 0
Add function docs to tmx package
#28 opened by bcvery1 - 0
Add logging
#30 opened by bcvery1 - 2
Massively improve fps
#31 opened by bcvery1