gbdk-2020
There are 60 repositories under gbdk-2020 topic.
purefunktion/Droneboy
Drone music application for Gameboy
bbbbbr/gb-wordyl
A word game for the Nintendo Game Boy / Color, Analogue Pocket, Mega Duck
paladin-t/gbb
A retro Fantasy Console that generates ROMs compatible with the popular handheld game console.
bbbbbr/romusage
A small command line tool for estimating usage of Game Boy (and other supported GBDK platform) ROMs from map files, .noi files, binary ROMs and more
coffeevalenbat/CBT-FX
Simple Game Boy sound effect driver natively compatible with GBDK-2020.
bbbbbr/gbtoolsid
A command line app for identifying tools used to build Game Boy ROMs
bbbbbr/gb-torch-effect
A small Game Boy demo of a dungeon torch effect
wyattferguson/gameoflife-gb
A Game Boy port of Conway's Game of Life
gbbasic/prototype
Prototype of the BASIC compiler for GB project.
wujood/gbdk-2020-github-builder
Basic CI/CD capabilities for gbdk projects.
wyattferguson/2048-gb
A 2048 port for the Game Boy
bbbbbr/canyon-racer
Top Down Racing Demo for the Game Boy (and Mega Duck) with a Vertical Parallax Effect
bbbbbr/gb-axelay-demo
Game Boy Axelay Demake Demo
LaroldsJubilantJunkyard/tiled-gameboy-tool
This tool was written to help modern gameboy game developers create games easier. Tiled is a very-capable free open-source map editor. This project gives users the ability to export tiled tilemaps & objects for use with GBDK and/or RGBDS.
ZoomTen/pocket-clicker
A simple Cookie Clicker clone for the Game Boy with a twist, written in Nim.
bryantleee/blobbos-apple-catch
Blobbo's Apple Catch: A homebrew Game Boy game written with GBDK 2020
LaroldsJubilantJunkyard/space-invaders-gameboy
Remaking Space Invaders for the gameboy, from scratch. Using GBDK 2020. Tutorial here: https://laroldsjubilantjunkyard.com/tutorials/recreating-gameboy-games/space-invaders/
bbbbbr/gbtoolsid_web
A self contained, local-only web app for identifying tools used to build Game Boy ROMs
OpenZoo/tinyzoo-gb
GB/GBC port of the ZZT engine.
ajgalan/el-dueloroso
El Dueloroso
LaroldsJubilantJunkyard/gbdk-hugedriver-example
Music and Sound Effects are an essential part game design. They set the tone for your game's world. This repo will show you how to use hUGE Driver to play music in GBDK-2020 projects.
LaroldsJubilantJunkyard/gbdk-tilemap-collision
Learn how to handle collision against a basic tilemap for your GBDK-2020 homebrew games.
MWehrstedt/MaxPirate
A simple top down action game for the DMG. Made with GBDK-2020.
sebb01/SnakeBoy
A simple Snake port for Game Boy and its derived consoles
bbbbbr/is_it_analoguepocket
Tries to detect whether a Game Boy or Mega Duck ROM is running on the Analogue Pocket
LaroldsJubilantJunkyard/four-directional-movement
A basic GBDK demo on the 4 directional movement you would see in games like Zelda
LaroldsJubilantJunkyard/space-invaders-gameboy-starter
The starter repository for my space invaders tutorial. All source code files created. All assets included. Tutorial can be found here: https://laroldsjubilantjunkyard.com/tutorials/recreating-gameboy-games/space-invaders/
QwertyR0/CellBoy
A Cell machine remake for Gameboy.
Alb05/mine
Minesweeper clone for the Nintendo GameBoy
borg100/gb_map_converter
PNG to map converter for GBDK-2020.
EsVagy42/Space-flinger
A game where you fling an asteroid around to defend yourself.
Kaleidosium/trans-flag-gb
Small demo made with C using GBDK which displays the trans pride colors.
kldobrev/HoverDefender
A ground/air horizontal shooter for the Nintendo Game Boy
Ovidios/word-blocks
A simple tetris-like word puzzle game for the GameBoy and GameBoy Color