mcts-algorithm
There are 91 repositories under mcts-algorithm topic.
opendilab/LightZero
[NeurIPS 2023 Spotlight] LightZero: A Unified Benchmark for Monte Carlo Tree Search in General Sequential Decision Scenarios (awesome MCTS)
OpenRL-Lab/openrl
Unified Reinforcement Learning Framework
ShuaiLyu0110/SQL-o1
SQL-o1: A Self-Reward Heuristic Dynamic Search Method for Text-to-SQL
Thinklab-SJTU/ML4TSPBench
Official implementation of ICLR 2025 paper: "Unify ML4TSP: Drawing Methodological Principles for TSP and Beyond from Streamlined Design Space of Learning and Search".
ai-boson/mcts
MCTS algorithm tutorial and it's explanation with code. Application of MCTS to create A.I for simple game.
DenseLance/mcts-simple
mcts-simple is a Python3 library that implements Monte Carlo Tree Search and its variants to solve a host of problems, most commonly for reinforcement learning.
thomasahle/mcts-2048
A Monte Carlo Tree Search AI for the game 2048
Boyu1997/mcts-travel-salesman
Monte Carlo tree search (MCTS) on traveling salesman problem (TSP)
RiccardoSpolaor/Verbal-Explanations-of-Spatio-Temporal-Graph-Neural-Networks-for-Traffic-Forecasting
An eXplainable AI system to elucidate short-term speed forecasts in traffic networks obtained by Spatio-Temporal Graph Neural Networks.
oriyanh/Bridge-AI
In this project we try to create a sophisticated computer agent to play the Contact Bridge card game. Our goal is to develop an agent that is tough to play against, with fast reaction time so it is able to play in real time against humans. We approached this as a search problem, and implemented search-tree heuristics based on Minimax and Monte Carlo Tree Search. Implemented as a final project for the "Introduction to Aritifical Intelligence" course of the Hebrew University of Jerusalem.
polyxss/bxss
Companion repository of the "Dancer in the Dark" paper.
epcm/QtNoGo
基于Qt的不围棋(nogo)单机对战平台,包含基于MCTS的AI对战Bot
Butanium/monte-carlo-tree-search-TSP
Monte Carlo tree search for the travelling salesman problem (MCTS for the TSP)
jorisperrenet/durak
MCTS based playing strategies for the card game Durak
PiperLiu/five-in-a-row-AI
♟️ Deploy a AI five-in-a-row game. Including front-end, back-end & deep RL code. 基于 vue3 与 flask 部署的强化学习五子棋 AlphaGo 实践。
LoveDuckie/dissertation-ms-pacman-ai
An AI agent developed to play Ms. Pac-Man by adopting a strategy formed by MCTS and a FSM.
PanMig/MCTS-Pacman
MCTS Pacman agent applied to the Pacman VS Ghosts conpetition framework
Wowol/Connect4-AI
AI for the Connect 4 game
HoangTran0410/Reversi-mcts
Reversi (Othello) AI game in C#. Using Monte Carlo Tree Search algorithm AND BTMM algorithm.
IndieCoderMM/tictactoe-mcts
Tictactoe engine using Monte Carlo Tree Search
OliverS18/WiseBuyer
A tool on Taobao.com using Monte Carlo Tree Search to help make sensible shop plan📃, considering discount🏷, desiring score💗 and budget💳, etc.
pyrddlgym-project/pyRDDLGym-prost
Docker files for connecting the PROST planner with pyRDDLGym.
fz-zsl/Reversed-Reversi
SUSTech CS311 Artificial Intelligence (H, Spring 2024) Project 1
KaufmannLukas/ds-ultimate-tic-tac-toe
XOXO² - Use Reinforcement Learning to train agent to play U_T-T-T.
Manohara-Ai/Project_Mahoraga
Advancing game performance through advanced AI algorithms and reinforcement learning for unmatched efficiency and adaptability.
pablorocg/kulibrat
Kulibrat: A Python implementation of a strategic 3x4 board game with multiple AI opponents. Features both console and graphical interfaces, with AI players using minimax, Monte Carlo Tree Search, and Principal Value Search strategies.
penguins-moon/Pomoku
python实现的五子棋小游戏
Quentin18/mcts-cpp
Monte Carlo Tree Search in C++
xtagon/mcts
Monte Carlo tree search (MCTS) for Elixir.
douglasrizzo/chesag
Chess-playing agents written in Python
iNexuss5/IAGamesPlatform
This project focuses on implementing a gaming platform where users can compete both against other human players and against artificial intelligence systems.
Loic-Smetryns/simple-mcts
Implementation of Monte Carlo Tree Search (MCTS) algorithm in Rust
Manohara-Ai/RL_Experiment
A reinforcement learning project exploring different RL algorithms. Namely: QLearning, DQN, PPO, TreeQN, SAVE,
nrjsbudhe/Mendikot-AI-Toolkit
AI-agent based game player | Reinforcement Learning | Monte Carlo Tree Search
thomasmarsh/mcts
Monte Carlo Tree Search