minimax
There are 897 repositories under minimax topic.
GaiZhenbiao/ChuanhuChatGPT
GUI for ChatGPT API and many LLMs. Supports agents, file-based QA, GPT finetuning and query with web search. All with a neat UI.
X-D-Lab/LangChain-ChatGLM-Webui
基于LangChain和ChatGLM-6B等系列LLM的针对本地知识库的自动问答
Maplemx/Agently
[AI Agent Application Development Framework] - 🚀 Build AI agent native application in very few code 💬 Easy to interact with AI agent in code using structure data and chained-calls syntax 🧩 Enhance AI Agent using plugins instead of rebuild a whole new agent
Zulko/easyAI
Python artificial intelligence framework for games
Cledersonbc/tic-tac-toe-minimax
Minimax is a AI algorithm.
zilliztech/akcio
Akcio is a demonstration project for Retrieval Augmented Generation (RAG). It leverages the power of LLM to generate responses and uses vector databases to fetch relevant documents to enhance the quality and relevance of the output.
calcitem/Sanmill
Sanmill is an open-source, UCI-like Mill/Morris/Merrills/Mühle/Malom (and its variants) program with CUI, Flutter GUI and Qt GUI, sharing and freely distributing the code, tools and data needed to deliver this mill game. We do this because we are convinced that open software and open data are key ingredients to make rapid progress.
wangyuxinwhy/generate
A Python Package to Access World-Class Generative Models
julien-boudry/Condorcet
Command line application and PHP library, providing an election engine with a high-level interface. Native support 20+ voting methods, easy to extend. Support simple elections with ease or billions of votes in low resource environment. Intensively tested and highly polyvalent.
notshridhar/chain-reaction-ai
ai opponent for the game chain reaction
Strryke/betafish
A chess engine and AI move finder written in Javascript. Beats Stockfish level 6 on Lichess.
kbjorklu/chess
JavaScript Chess
LazoCoder/Tic-Tac-Toe
An unbeatable game of Tic Tac Toe.
in-op/GameAI
Various C# implementations of game AI
arminkz/Reversi
Artificial intelligence of the Reversi / Othello
SnowballSH/Avalanche
UCI Chess Engine written in Zig.
GunshipPenguin/shallow-blue
UCI Chess engine written in C++11
LLM-Red-Team/hailuo-free-api
🚀 海螺AI大模型逆向API白嫖测试【特长:超自然语音】,支持高速流式输出、语音合成、联网搜索、长文档解读、图像解析、多轮对话,零配置部署,多路token支持,自动清理会话痕迹。
xielong/ai-hub
AI Hub 是一个为了接入包括ChatGPT、Baichuan、Zhipu、混元、MiniMax、Moonshot等多种大型语言模型而设计的服务。它旨在积累和管理各种有效的模型调用提示(prompt),并对这些大型语言模型进行持续的测试和评估。
dimitrijekaranfilovic/checkers
A game of checkers written using minmax algorithm and alpha-beta pruning.
canberkakcali/gomoku-ai-minimax
Artificial Intelligence for the game Go-Moku using the Minimax Algorithm with Alpha-Beta Pruning
haslam22/blackstone
Gomoku (Five in a Row) game manager with a powerful built-in AI, written in Java with a clean, minimal interface.
regexident/Strategist
Algorithms for building strong immutable AIs for round-based games.
zhengxs2018/ai
集成 百度文心一言,阿里通义千问,腾讯混元助手 和 讯飞星火认知 等大模型的 API,并且适配 OpenAI 的输入与输出。
theevann/MinimaxQ-Learning
Applying minimaxQ learning algorithm to 2 agents games
phayes/tallystick
A rust library for tallying votes
zhangshun97/AI_Gomocup
Here are some Python implementations of Gomoku AIs, including MCTS, Minimax and Genetic Alg.
caleb531/connect-four
The slickest way to get 4-in-a-row, written using HTML5, JS, and Mithril (like React). Features an AI player, online multiplayer capability, and a smooth user interface
DavidHurst/MiniMax-TicTacToe-Java
MiniMax algorithm applied to Tic Tac Toe.
bcorfman/raven-checkers
An open-source checkers game with a computer-based AI, written with Python and Tkinter.
completejavascript/tic-tac-toe
🎮 Unbeatable Tic-Tac-Toe game using React and Minimax algorithm.
huihut/tic-tac-toe
:video_game: 使用α-β剪枝(Alpha-beta-pruning)的极小极大算法(Minimax-algorithm)实现的井字棋(一字棋、tic-tac-toe)游戏。
venil7/reason-chess
chess library in reason for cross platform game dev
snowfrogdev/macao
A general purpose game playing A.I. framework based on the Monte Carlo tree search algorithm.
DanijelAskov/expectiminimax-backgammon
A 2D JavaFX implementation of one of the most popular and old board games. The AI player's moves are calculated using the expectiminimax algorithm.