mlx42

There are 64 repositories under mlx42 topic.

  • codam-coding-college/MLX42

    Codam's own fixed, functioning and open source alternative of the miniLibX. MLX42 is a simple cross-platform graphics library running on GLFW and OpenGL.

    Language:C39503666
  • eschirni/cub3d

    42 project cub3d, with a main menu, settings, sound & music, a minimap, actual gameplay with a random generated map, an endscreen with a highscore and more features coming soon

    Language:C46101
  • abdelkarimhajji/cub3d_42

    42's cub3D project: Build a raycasting game engine with textured walls and sprites. Dive into graphics programming and create an immersive 3D maze experience.

    Language:C43120
  • Raspurrin/so_long

    A platformer with gravity, jumping, audio and two types of enemies!

    Language:C361642
  • Kuninoto/42_so_long

    A small 2D game developed with MiniLibx, the graphic library of the 42School.

    Language:C13111
  • liz753/so_long

    Small 2D Game

    Language:C13100
  • Cub3d

    MrCrackerplays/Cub3d

    Wolfenstein3D inspired Raycaster programmed in C

    Language:C5100
  • abdelkarimhajji/so_long_42

    so_long: 2D Game @ 42 🎮 Discover my solution to the "so_long" project at 42. Immerse yourself in the world of 2D gaming with this exciting challenge! #GameDev #so_long 🚀💻

    Language:C310
  • Alphacharge/miniRT

    42 miniRT Project. A small selfcoded Raytracer.

    Language:C3101
  • Reallynotanalien/so_long

    [42 Cursus] Small 2D Game made using the MiniLibX Graphics Library

    Language:C3130
  • s-sergiu/so_long

    2D game made with MLX42 Codam library

    Language:C3100
  • ulyssegerkens/so_long

    Made with the great MLX42. All bonuses included. Minimalist design & complete code.

    Language:C3100
  • YOUSSEF-YL/SO_LONG

    This project is a very small 2D game. Its purpose is to make you work with textures, sprites, and some other very basic gameplay elements.

    Language:C3100
  • gusgonza42/my-utils-gusgonza

    My configuration on 42 and personal PC

    Language:C2100
  • iLucasPires/fract_ol

    Fractal is a graphic project using mini mlx for the 42 school. The project involves generating fractals and enabling their exploration and manipulation through a graphical interface.

    Language:C2100
  • Jmendes42/So_Long

    A 42 school project about creating simple 2D games

    Language:C2100
  • loyc12/Cub3D42

    42 School Project : making a wolfenstein 3d kind of game to learn about raycasting

    Language:C2101
  • loyc12/SoLong42

    42 School Project : a minimalist 2d game to learn about the basics of games and sprites

    Language:C2100
  • xannyxs/cub_test3r

    A tester for your cub3d parser. This is made for the 2022 cub3d

    Language:Shell2100
  • ColmiiK/cub3d

    A dynamic raycast based FPS made in C.

    Language:C1100
  • FDF

    esettes/FDF

    [42-cursus] Draw maps in a interactable 3D mesh using MLX library.

    Language:C1100
  • jelloster/fdf

    An isometric wireframe visualizer of a height map

    Language:C1100
  • JorFik/FdF

    my take on FDF project for 42 school

    Language:C1100
  • KrolPolski/so_long

    Simple 2D game written in C using MLX42 graphics library

    Language:C10
  • lachlanstephen/fract-ol_42

    My fract-ol project for the 42 Cursus. A 42School graphical project to display the Mandelbrot Set, and the Julia Set, in its own graphical window. Built using 42 library, miniLibX. 105/100

    Language:C1100
  • Link-Wolf/lem_in

    42 project - Ant farm simulation

    Language:C1101
  • 42_so_long

    michmos/42_so_long

    This project is a small 2D game in ocean cleanup theme using mlx42

    Language:C1100
  • msitni1337/miniRT

    mini ray tracer in c using mlx (small X11 lib)

    Language:C1
  • N03l-MG/fract-ol

    Fract-ol is about using MLX to make an interactive fractal visualizer capable of rendering at least Julia sets and the Mandelbrot set.

    Language:C1
  • Nipsu24/42_Cub3D

    A 3D game engine inspired by Wolfenstein 3D, using raycasting techniques. Features include player movement, collision detection, and mouse-controlled camera rotation. Focused on completing core functionalities and select bonuses.

    Language:C10
  • qnert/cub3d

    Graphical project using MLX42 in C

    Language:C1101
  • ribana-b/so_long

    2D game where a player gathers collectibles to exit

    Language:C1150
  • u-lo-l/wire_frame

    42FDF

    Language:C1100
  • dracudev/So-Long

    Small 2D game created in C with MLX42.

    Language:C00
  • aNeptuno/so_long_MLX42

    2D game fully written in C that implements MLX42 (adaptation of minilibx for 42school)

    Language:C10
  • mifavoyke/FdF

    Language:C