mlx42
There are 64 repositories under mlx42 topic.
cub3d
42 project cub3d, with a main menu, settings, sound & music, a minimap, actual gameplay with a random generated map, an endscreen with a highscore and more features coming soon
cub3d_42
42's cub3D project: Build a raycasting game engine with textured walls and sprites. Dive into graphics programming and create an immersive 3D maze experience.
so_long
A platformer with gravity, jumping, audio and two types of enemies!
so_long
Small 2D Game
42_so_long
A small 2D game developed with MiniLibx, the graphic library of the 42School.
Cub3d
Wolfenstein3D inspired Raycaster programmed in C
so_long
Made with the great MLX42. All bonuses included. Minimalist design & complete code.
miniRT
42 miniRT Project. A small selfcoded Raytracer.
so_long
[42 Cursus] Small 2D Game made using the MiniLibX Graphics Library
so_long_42
so_long: 2D Game @ 42 🎮 Discover my solution to the "so_long" project at 42. Immerse yourself in the world of 2D gaming with this exciting challenge! #GameDev #so_long 🚀💻
SO_LONG
This project is a very small 2D game. Its purpose is to make you work with textures, sprites, and some other very basic gameplay elements.
so_long
2D game made with MLX42 Codam library
my-utils-gusgonza
My configuration on 42 and personal PC
Cub3D42
42 School Project : making a wolfenstein 3d kind of game to learn about raycasting
SoLong42
42 School Project : a minimalist 2d game to learn about the basics of games and sprites
FDF
[42-cursus] Draw maps in a interactable 3D mesh using MLX library.
fract_ol
Fractal is a graphic project using mini mlx for the 42 school. The project involves generating fractals and enabling their exploration and manipulation through a graphical interface.
cub_test3r
A tester for your cub3d parser. This is made for the 2022 cub3d
So_Long
A 42 school project about creating simple 2D games
fract-ol
Fract-ol is about using MLX to make an interactive fractal visualizer capable of rendering at least Julia sets and the Mandelbrot set.
42_Cub3D
A 3D game engine inspired by Wolfenstein 3D, using raycasting techniques. Features include player movement, collision detection, and mouse-controlled camera rotation. Focused on completing core functionalities and select bonuses.
miniRT
mini ray tracer in c using mlx (small X11 lib)
fdf
An isometric wireframe visualizer of a height map
cub3d
A dynamic raycast based FPS made in C.
fract-ol_42
My fract-ol project for the 42 Cursus. A 42School graphical project to display the Mandelbrot Set, and the Julia Set, in its own graphical window. Built using 42 library, miniLibX. 105/100
42_so_long
This project is a small 2D game in ocean cleanup theme using mlx42
so_long
Simple 2D game written in C using MLX42 graphics library
lem_in
42 project - Ant farm simulation
cub3d
Graphical project using MLX42 in C
so_long
2D game where a player gathers collectibles to exit
wire_frame
42FDF
So-Long
Small 2D game created in C with MLX42.
so_long_MLX42
2D game fully written in C that implements MLX42 (adaptation of minilibx for 42school)
fract-ol
This project is about creating graphically beautiful fractals
so_long
small 2D game