moba
There are 82 repositories under moba topic.
LeagueSandbox/GameServer
League Sandbox's Game Server
topfullstack/node-vue-moba
Node.js (Express.js) + Vue.js (Element UI) 全栈开发王者荣耀手机端官网和管理后台
wqaetly/NKGMobaBasedOnET
基于ET框架致敬LOL的Moba游戏,提供完整的状态帧同步框架,包含预测回滚逻辑,基于双端行为树的技能系统,更多精彩等你发现!Based on the ET framework, we pay tribute to LOL's Moba game, providing a complete state frame synchronization framework, including predictive rollback logic, a skill system based on double-ended behavior trees, and more exciting things waiting for you to discover!
swordjoinmagic/MoBaDemo
用Unity做的一个类Moba游戏Demo
FlameskyDexive/Legends-Of-Heroes
A battle of balls game, lol style. 基于ET 8.1的双端C#游戏框架(.net8 + Unity6000, EUI+Luban+YooAsset),包含战斗系统(技能/buff/行为树),内置LOL风格球球大战demo
dudu502/LittleBee
Keyframe sync using ECS(R)
no5ix/realtime-server
A Realtime Dedicated Game Server. 一个2018年写的测试网络同步的服务器demo
l42111996/java-Kcp
基于java的netty实现的可靠udp网络库(kcp算法),包含fec实现,可用于游戏,视频,加速等业务
exmex/UnityMoba
A moba phone game using unity
bbodi/rustarok
Multiplayer, fast-paced Moba style game
yasgamesdev/MOBA_CSharp_Unity
Framework for MOBA games. The server does not depend on Unity. Run on Linux.
spicylobstergames/shotcaller-godot
2D top-down 1v1 MOBA with autonomous units. Design doc below 👇
beykery/cocosocket
cocosocket是一个为高性能网络通信准备的底层通信框架,满足对于高性能网络通信的需求,适用于基于tcp或kcp的应用开发。
beykery/jkcp
kcp for java . 适用于moba,视频加速等需要极速传输场景的应用,c#版本(客户端)请参考:https://github.com/beykery/kcp4sharp
gfandada/gserver
通用的实时流golang框架,可以方便的创建游戏服务/聊天服务等
spicylobstergames/shotcaller-minigene
A moddable RTS/MOBA game made with bracket-lib and minigene.
BrokenGamesUG/rise-of-legions
Rise of Legions is a hybrid of MOBA, tower defense and deckbuilding - with fast-paced, easy-to-pickup tug-of-war strategy. Play solo or bring a friend for co-op or 2v2, collect cards, build your deck and crush your enemies.
no5ix/realtime-server-ue4-demo
A UE4 State Synchronization demo for realtime-server. 为realtime-server而写的一个UE4状态同步demo
rafaelcastrocouto/foda
Fight over dat Ancient
tsymiar/TheLastBattle
MOBA手游【最后一战】unity3d C++ mirror
moonad/TaelinArena
[outdated] A moddable MOBA in Formality
beykery/kcp4sharp
kcp for c#. 适用于moba,视频加速等需要极速传输场景的应用,此项目适用于客户端应用,服务器端可以参考jkcp:https://github.com/beykery/jkcp
actboy168/MoeHero
我的英雄不可能那么萌
chg0901/Honor_of_Kings_Multi-modal_Dataset
A Multi-modal RAG Project with Dataset from Honor of Kings, one of the most popular smart phone games in China
ZerlenZhang/distributed-architecture-of-moba-game-server
分布式服务器架构下的3v3团队对抗游戏
Karmel0x/LeagueEmulatorJS
League of Legends game server emulator (IN DEVELOPMENT)
eesast/THUAI5
清华大学第五届人工智能挑战赛电子系赛道(原电子系第 23 届队式程序设计大赛 teamstyle23)
LeagueTavern/vscode-league-respawn-timer
An extension to display League of Legends player respawn time in Visual Studio Code.
dojeon-ai/DraftRec
Code for the paper "DraftRec: Personalized Draft Recommendation for Winning in Multi-Player Online Battle Arena Games" (WWW 2022)
lincolncosta/moba.aid
🎮 MOBA Artificial Intelligence Draft (AID) is an API using genetic algorithm to suggest League of Legends champions pick on the draft based on factors like the enemy team, the already picked champions and others.
miyu/OpenMOBA
Polygonal RTS/MOBA Game Engine (Outdated)
dudu502/littlebee_libs
帧同步开发框架
niLYu/League
A web application built to aggregate and display information for League of Legends
XpycT/EnhancedCamera
UE5 Enhanced RTS/MOBA camera implementation
danielholmes839/GoBA
Multiplayer online battle arena (MOBA) written in Go
DaughterOfZaun/League-of-Jinx
(WIP) Planned: League of Legends MOBA clone in Godot Engine providing API similar to the old original scripts