monogame-framework
There are 100 repositories under monogame-framework topic.
genaray/Arch
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
SimonDarksideJ/XNAGameStudio
The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples
Martenfur/Monofoxe
Foxes made Monogame easy.
BlizzCrafter/MonoGame.Forms
MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much easier, when you want to create your own editor environment.
Martenfur/Nopipeline
A Monogame Content Pipeline enhancer.
lofcz/SimplexRpgEngine
Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor
genaray/Arch.Extended
Extensions for Arch with some useful features like Systems, Source Generator and Utils.
Martenfur/FmodForFoxes
Cross-platform C# FMOD wrapper.
Ellpeck/MLEM
Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy input handling.
LubiiiCZ/DevQuickie
Quick 2D game development tutorials using MonoGame.
Videogamers0/MGUI
UI framework for MonoGame game engine.
DoogeJ/MonoGame.Primitives2D
Easy-to-use 2D primitives
BlizzCrafter/Steamworks.Net-MonoGame-Integration
This repo is for everyone who is about to integrate the Steamworks.Net.dll into a MonoGame project. It shows some Steamworks.Net features and how easy it is to integrate it into a MonoGame project.
BlizzCrafter/MonoGame.SplineFlower
Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.
RudeySH/Shapes2D
Draw 2D geometry in MonoGame/XNA, including primitives such as lines and polygons.
brandmooffin/cocos2d-mono
Continuation of Cocos2D-XNA project, with focus on MonoGame
seclerp/rider-monogame
MonoGame plugin for JetBrains Rider
Ellpeck/Contentless
A tool for MonoGame that automatically handles adding assets to the Content Pipeline project
Ellpeck/GameBundle
A tool to package MonoGame and other .NET Core applications into several distributable formats
BlizzCrafter/MonoGame.RuntimeBuilder
The MonoGame.RuntimeBuilder builds your raw content asynchronously to the .XNB format during runtime.
konradzaba/PointCloudViewer
Sample application which uses Xamarin with Monogame framework to visualize point clouds
Memorix101/MonoGame_BasicGUI
Rebuilding the Legacy GUI from Unity3D for MonoGame
Memorix101/MonoGame_ComponentSystem
Unity3D component system in MonoGame
ALiwoto/LTW-client
Last Testament Of Wanderers (LTW) Game Client
El-Mohamed/Robber-2D-Windows
2D Platformer Game Made With The Monogame Framework
FrancescoBonizzi/MonoGame-PixelShader-Samples
Some examples with MonoGame and HLSL pixel shaders
AlexMacocian/MonoMenu
Presentation framework for Monogame
blocktest-game/Blocktest-MonoGame
A 2D sandbox exploration and creation game.
GUISharp/GUISharp
A rich GUI library in C# (using .NET 5.0 and MonoGame)
Lupalop/Maquina
A game engine in C# that makes use of the MonoGame Framework.
Owlzy/OWL.Examples
Example usage for the MonoGame scene graph
DChan0319/Warcraft2
Ecs160 UCDavis
El-Mohamed/Robber-2D-Android
2D Platformer Game Made With The Monogame Framework
IsCactus0/Veils-Claim
Set in deep space, Veil's Claim is a rogue-like RPG in which the player uses a scanner to explore and salvage from the furthest sectors of space. The player will search through abandoned space-stations, remnants of past wars, and other anomalies; with the ultimate goal of turning a profit.
JingoC/MonoGui
Lite GUI environment for MonoGame