nodeeditor
There are 22 repositories under nodeeditor topic.
Jaysmito101/TerraForge3D
Cross Platform Professional Procedural Terrain Generation & Texturing Tool
DebugST/STNodeEditor
一款基于.Net WinForm的节点编辑器 纯GDI+绘制 使用方式非常简洁 提供了丰富的属性以及事件 可以非常方便的完成节点之间数据的交互及通知 大量的虚函数供开发者重写具有很高的自由性
SimpleStateMachine/SimpleStateMachineNodeEditor
🔗WPF node editor based on ReactiveUI
fredakilla/spkgen
Particle editor using flow graph nodes for the spark particle engine
idling-mind/flowfunc
A web-based node editor component for plotly dash
Tanneguydv/Pythonocc-nodes-for-Ryven
Pythonocc nodes for Ryven
LagField/FlatNode
Unity节点编辑器
SoTosorrow/Vapour
一个搁置了很久的基于Qt和opencv的图像处理节点编辑器
Qv2ray/QNodeEditor
QNodeEditor
agafon0ff/NodeView
Widget for visual creation of logical connections, based on Qt5.
SoTosorrow/BlenderNodeEditorPlug
Node Editor Plug for Blender
KPDwyer/rlbits-mapping
node-based map generators in Unity
PabloPicose/ComputerVisionBlueprint
ComputerVisionBlueprint is an open-source tool that simplifies computer vision with a drag-and-drop interface using Qt, OpenCV, and Qt Node Editor. It supports camera inputs, image processing, and basic OpenCV operations. Available as a Linux AppImage, it's designed for easy experimentation and contribution.
ImAxel0/BepInNode
Visual scripting node editor to make BepInEx plugins
AlessioMichelassi/biggusPy_v1.3
create a program that allows people without programming knowledge to build something tinkering with node
sigr3s/NursingTraining
A language for designing nursing training sessions.
arsdever/qnodeeditor
Qt based node graph editing tool
FacoBackup/2d-canvas-nodes
New basis for the projection engine shader editor canvas
ImAxel0/BepInNodeLoader_il2Cpp
BepInEx il2Cpp plugin to load and resolve .nodemod files made with BepInNode software.
ImAxel0/BepInNodeLoader_Mono
BepInEx Mono plugin to load and resolve .nodemod files made with BepInNode software.
layetri/donut-editor
Node editor for layetri/donut presets.
zz9tf/FlowLearn
This is a repo for node editor for intuitive backend operation. A vite+react+react flow+electron frontend with the same purpose of the previous project