path-tracer
There are 134 repositories under path-tracer topic.
xelatihy/yocto-gl
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
jaredrummler/AnimatedSvgView
Animated SVG Drawing for Android
erichlof/THREE.js-PathTracing-Renderer
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
knightcrawler25/GLSL-PathTracer
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
gkjohnson/three-gpu-pathtracer
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
RenderKit/ospray
An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
vkoskiv/c-ray
c-ray is a small, simple path tracer written in C
chunky-dev/chunky
A path tracer to create realistic images of your Minecraft worlds.
AdamYuan/SparseVoxelOctree
A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.
AirGuanZ/Atrc
My path tracer
Zielon/PBRVulkan
Vulkan Real-time Path Tracer Engine
serhii-rieznik/etx-tracer
Physically-based CPU and GPU ray-tracer
sergeneren/Volumetric-Path-Tracer
:cloud: Volumetric path tracer using cuda
pkurth/D3D12Renderer
Custom renderer and physics engine written from scratch in C++/Direct3D 12.
UncP/Giraffe
Distributed Monte Carlo Path Tracer 分布蒙特卡洛路径追踪器
stasilo/retrace.gl
Create, ray trace & export programatically defined Signed Distance Function CSG geometries with an API suited for generative art - in your browser! 🎉
shiinamiyuki/akari_render
High Performance CPU/GPU Physically Based Renderer in Rust
sergcpp/Ray
Embeddable physically based renderer
daseyb/pathgraph
Pretty visualizations for ray tracing algorithms
appstract/laravel-tracer
Shows the path of each blade file loaded in a template
shiinamiyuki/miyuki-renderer
Experimental Physically Based Renderer
markphelps/go-trace
Implementing a path tracer in Go
beltegeuse/rustlight
physically-based rendering engine implemented with Rust.
gallickgunner/Yune
GPU based framework for writing Raytracers/Pathtracers. (Pronounced as "Yu-nay")
harskish/fluctus
An interactive OpenCL wavefront path tracer
HummaWhite/ZillumGL
GPU Physically Based Renderer (OpenGL Base) [2021-2022]
KaminariOS/rustracer
Vulkan path tracing with Rust
AlerianEmperor/LuxRenderer
Powerful Path Tracing Engine For Realistic Rendering
amanshenoy/path-tracer
A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
JVillella/tiny-path
An instructive one-file Ruby path tracer
SlightlyMad/SimpleDxrPathTracer
Simple DXR powered PathTracer in Unity
rafalcieslak/RGK
Photorealistic physically-based renderer
f1shel/Asuna
Asuna is a path tracer base on vulkan ray tracing pipeline with NVIDIA card.
Synodic-Software/Soul-Engine
Physically based renderer and simulation engine for real-time applications.
LGhassen/basic_pathtracer
A basic GPU pathtracer in unity
pnlybubbles/LumillyRender
Monte Carlo path tracing implementation on Rust