pathfinder
There are 351 repositories under pathfinder topic.
anvaka/ngraph.path
Path finding in a graph
sadanandpai/algo-visualizers
Algorithms Visualizers
ikpil/DotRecast
DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
exodus4d/pathfinder
Mapping tool for EVE ONLINE
brunomikoski/Simple-optimized-A-Pathfinder
An simple and optimized grid pathfinding
TamimEhsan/AlgorithmVisualizer
A better visualization of different algorithms made with React
Tauseef-Hilal/Pathfinding-Visualizer
Pathfinding visualizations with Python and Pygame
Universite-Gustave-Eiffel/NoiseModelling
A open-source model to compute noise maps.
zombieFox/awesomeSheet
Online Pathfinder Character Sheet
RonenNess/Unity-2d-pathfinding
A very simple 2d tile-based pathfinding for unity, with penalty supported
bryancasler/Bryans-Preferred-Modules-for-FoundryVTT
My personally cultivated list of FoundryVTT Modules for Dungeons and Dragons 5e and Pathfinder 2e that play nicely together without creating an overwhelming amount of UI options or causing noticeable FPS drops.
Humblemonk/DiceMaiden
Dice bot for Discord
felselva/uastar
Minimal A* implementation in C. No dynamic memory allocation.
patheloper/pathetic
The Ultimate Pathfinder Library for Minecraft Developers
psu-de/MineSharp
High-Level async API to build minecraft bots.
selimanac/defold-astar
Path finder and A* solver (astar or a-star) native extension for Defold Engine build on MicroPather.
benedekrozemberczki/PDN
The official PyTorch implementation of "Pathfinder Discovery Networks for Neural Message Passing" (WebConf '21)
HalilDeniz/PathFinder
Web Path Finder
UMich-BipedLab/CLF_reactive_planning_system
This package provides a CLF-based reactive planning system, described in paper: Efficient Anytime CLF Reactive Planning System for a Bipedal Robot on Undulating Terrain. The reactive planning system consists of a 5-Hz planning thread to guide a robot to a distant goal and a 300-Hz Control-Lyapunov-Function-based (CLF-based) reactive thread to cope with robot deviations. The planning system allowed Cassie Blue to autonomously traverse sinusoidally varying terrain. More experiments are still being conducted and this repo and the paper will be updated accordingly.
McAJBen/DungeonBoard
A D&D Map viewer for DMs to show players maps/dungeons without spoiling too much
thundergolfer/the-general-problem-solver
The General Problem Solver, AI's 'first' algorithm, written in multiple programming languages.
ApmeM/BrainAI
BrainAI is a set of helper classes to add AI to your game.
kristoisberg/samp-gps-plugin
Modern and feature-rich pathfinding plugin for open.mp and SA-MP.
jannikmi/extremitypathfinder
python package for fast shortest path computation on 2D polygon or grid maps
Dev1an/A-Star
A* pathfinding library in Swift.
ggu/SceneKit-Pathfinder
The included playground is a SceneKit (3D) version of Apple's "Pathfinder" demo, which was originally developed using SpriteKit (2D)
MatthewBCooke/Pathfinder
Search Strategy analysis and more for spatial navigation data in rodents
Caleydo/pathfinder
Pathfinder is a tool for the visual exploration of paths in large graphs.
stylextv/maple
🍁👾 Minecraft path-finding bot.
Endoman123/pathplanner
UI for generating trajectories with Pathfinder, based off of Vannaka's Motion Profile Generator
KryptedGaming/pathfinder-docker
Deploying Pathfinder with Docker.
harisankar95/pathfinding3D
Python implementation of common pathfinding algorithms in 3D grid space
fuzailpalnak/kaizen
A library to map match and help tackle the problem of overlapping/intersecting road and building footprint that arises in the process of map making
BCDevOps/openshift-wiki
Gitbook URL of WIKI
kcunning/gamemaster-scripts
A collection of scripts that help me run my tabletop games