photon-mapping
There are 45 repositories under photon-mapping topic.
serhii-rieznik/etx-tracer
Physically-based CPU and GPU ray-tracer
linusmossberg/monte-carlo-ray-tracer
Physically based renderer with Path Tracing and Photon Mapping.
kbladin/Monte_Carlo_Ray_Tracer
A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
yumcyaWiz/photon_mapping
minimal but extensible header only implementation of photon mapping in C++
gradientpm/gradient-mts
A collection of gradient-domain light transport algorithms implemented with Mitsuba
yumcyaWiz/volppm
Volumetric progressive photon mapping written in C++.
gradientpm/gvpm
Gradient-domain Volumetric Photon Density Estimation, SIGGRAPH 2018
CaffeineViking/mcrt
Monte Carlo Raytracer from Scratch in C++11/14
jamornsriwasansak/evplp
Implementation of Efficient Energy-Compensated VPLs using Photon Splatting (and various rendering techniques)
gradientpm/gpm
Source code for "Gradient-domain Photon Density Estimation", Eurographics 2017
transitive-bullshit/Milton
C++ Rendering Framework w/ MLT, bidi path tracing, etc. and OpenGL Previews (undergrad thesis project from Brown '09)
yumcyaWiz/ppmapa
Header only implementation of Progressive Photon Mapping: A Probabilistic Approach(PPMAPA) in C++.
equation314/3DRender
A simple 3D render engine for Computer Graphics course
zx1239856/Computer-Graphics-2019
THU Computer Graphics 2019
Santi-7/render_engine
Render engine made from scratch using only C++ std library. Two techniques are used: ray tracing and photon mapping.
nikitakaraevv/ray-tracing-engine
A simple ray-tracing engine with global illumination, microfacet reflections, area lights and photon mapping 💫
laprej/photons
Our photon mapping final project for Barb's class
lazycal/Progressive-Photon-Mapping
Course project.
oceanzhang88/3-Path-Tracers
3 flavors of path tracing renderers, one adapted from course with prof. Greg Turk
acvictor/Photon-map
Implementation and visualization of a photon map.
brunosegiu/PhotonMapping
A path tracer, using photon mapping for additional effects. Built in C++ with OpenMP for the Advanced Computer Graphics course (FING - UdelaR). Dev team: @MarzioCuello, @brunosegiu, C. Satut
CaptainHarryChen/vcx
PKU22秋可视计算与交互概论lab,以及大作业。大作业从零实现了光子映射算法,实现了比较好的焦散效果。原网址:https://gitee.com/pku-vcl/vcx
honzasp/dort
A physically based renderer
wilimitis/illumin8r
Renderer designed for light transport experimentation.
CGLab-GIST/consistent-recon
Implemenation of "Consistent Post-Reconstruction for Progressive Photon Mapping" (Pacific Graphics 2021)
dehezhang2/Kombu
Physically based renderer based on Nori in C++11
jonfryd/PhotonTracer
Experimental Global Illumination Renderer
pradyumnameena/COL781-Project-Global-Illumination
Global Illumination using photon mapping and monte carlo ray tracing
AurelienBesnier/photon_mapping
Photon mapping with python wrapper
Deamon5550/raytracer
A raytrace renderer I've been playing around with
lancewalk87/CLP-Aquaspector-Device
Hardware/Software | Water Analyzing Digital MCU/TTL/ADC Differential Photometric Device, quantifies water composition, and overall purity.
Mikepicker/PhotonMapping
Custom Photon Mapping Raytracer (C++)
Uncastellum/grafica_2021
Repositorio personal de la asignatura Informática gráfica