procgen
There are 75 repositories under procgen topic.
gdquest-demos/godot-procedural-generation
Procedural generation algorithms and demos for the Godot game engine
amitp/mapgen2
Map generator for games. Generates island maps with a focus on mountains, rivers, coastlines.
BenjaTK/Gaea
Procedural generation add-on for Godot 4.
CedricGuillemet/Imogen
GPU Texture Generator
inconvergent/snek
See https://github.com/inconvergent/weir instead
RLE-Foundation/rllte
Long-Term Evolution Project of Reinforcement Learning
krychu/wfc
Wave Function Collapse library in C, plus a command-line tool
yurkth/stsmapgen
Procedural map generator inspired by Slay the Spire.
rant-lang/rant
Rant - The templating language for procedural generation.
yurkth/astraea
A planet generator inspired by Planetarium.
yurkth/sprator
A GUI application to generate random sprites and export as icon.
kidscancode/godot3_procgen_demos
Exploring Procedural Generation algorithms in Godot
bones-ai/rust-procedural-world
Procedural 2d world generation in Rust and Bevy
bmazoure/ppo_jax
Jax implementation of Proximal Policy Optimization (PPO) specifically tuned for Procgen, with benchmarked results and saved model weights on all environments.
ironarachne/world
This is a fantasy world generation CLI and set of Go packages for the same.
coryleach/UnityProcgen
Library of procedural generation code for use in Unity
whiteboxdev/example-cellular-automata
Example of cellular automata and procedural generation.
amitp/mapgen
Simple game map generator using Perlin/Simplex noise. Used for alpha testing of Realm of the Mad God.
henriquelalves/Godot-ProcGen-Dungeon-Generator
A simple Dungeon Procedural Generator using Godot.
joonleesky/train-procgen-pytorch
Pytorch implementation on OpenAI's Procgen ppo-baseline, built from scratch.
KarlXing/RLCodebase
RLCodebase: PyTorch Codebase For Deep Reinforcement Learning Algorithms
htmlcoderexe/3DGame
3D game in MonoGame
whiteboxdev/example-diamond-square
Example of the diamond square algorithm and procedural generation.
radium-io/sanity
procedurally generated roguelike game written with rust and amethyst
prust/sti-pg-example
A programmatically generated map using STI (Simple Tiled Implementation) with Lua / LÖVE
caranatar/tracerz
A modern C++ (C++17) procedural generation tool based on @galaxykate's tracery
UlisseMini/procgen-tools
Tools for running experiments on RL agents in procgen environments
seanohue/axolemma
A tool for procedurally generating RanvierMUD areas.
whiteboxdev/example-fractal-noise
Example of fractal noise and procedural generation.
Kinurr/world-engine
A highly customizable dotnet core library that procedurally generates tile-based fictional worlds.
snu-mllab/DCPG
Official PyTorch implementation of "Rethinking Value Function Learning for Generalization in Reinforcement Learning" (NeurIPS 2022)
whiteboxdev/example-lazy-flood-fill
Example of the lazy flood fill algorithm and procedural generation.
IDSIA/rtrl-elstm
Official repository for the paper "Exploring the Promise and Limits of Real-Time Recurrent Learning" (ICLR 2024)
lostfictions/catbot
make cats
yahiko00/Starfield
Procedural generated 2D Starfield
pvigier/room_generator
A Room Generator based on a CSP Solver