refraction
There are 53 repositories under refraction topic.
mbasso/refraction
A guard that represents a central point of control in your application
piellardj/diamond-webgl
Ray-tracing engine for real-time diamond rendering in WebGL
real-marco-b/unity-water-shader2d
A 2D water shader for Unity
End3r6/URPUnderwaterEffects
An implementation of underwater effects that show under the water line.
mtrebi/Raytracer
CPU Raytracer algorithm with shadows, reflections, refractions and simple anti-aliasing implemented in C++
leonjovanovic/water-shader-unity
Simulation of water in Unity
tarptaeya/path_tracer
Accelerated path tracing in pure Ruby
ArnaudDroxler/WebGL-Water
Ocean simulation with water reflection and refraction.
scottprahl/ofiber
A python module for mode calculations in cylindrical and planar fibers.
geojames/pyBathySfM
A Python script for preforming refraction correction on Structure from Motion datasets.
dvdvideo1234/LaserSTool
Official repository of the Laser STool for Garry's mod
hadrienmichel/SardineReborn
Seismic refraction - New implementation of the Sardine software
anton-srk/physics-freeform
Freeform optics simulation code
gftruj/aframe-refraction-system
A system providing a refraction mapped envMap for all registered components. Uses THREE.CubeRefractionMapping.
qwikdraw/raytan
Simple Path Tracing Renderer in C++
Saverio976/Raytracer
Raytracer made from sctratch with basic compatibility for .obj | School Project
alinnman/celestial-navigation
Celestial navigation toolkit. Can be used in a mobile phone or tablet (Android) without internet connection. Contains some sample scripts and Jupyter notebooks for common navigation scenarios.
ndm767/ApolloRaytracer
A hobby Blinn-Phong shaded ray-tracer written in C++
the-other-mariana/raytracer
Offline Raytracer made from scratch that renders OBJ files and spheres with Lambertian or Blinn-Phong shaders. Includes: reflection, refraction, lights, shadows and object transformations.
onera/RefractionShift
A python module for computing the lateral shift due to atmospheric refraction
Alba-NR/Nereus_Code
🌊 Nereus: A modern C++ OpenGL rendering engine for rendering realistic oceans in real-time. Looking at wave simulation techniques and water illumination models. Third-year dissertation project for the University of Cambridge Computer Science Tripos.
divyanshu-talwar/Raytracing
Implement a raytracer and simulate real-life light interactions with objects (like shadows/reflections) while experimenting with rendering objects made up of different materials (like dielectrics or specular).
Anthony-Giacinto/optics
Demonstrates the laws of reflection and refraction using VPython.
BrutPitt/rayMarching-glslNoise4D
Ray Marching on perlin noise 4D
debowin/fray-tracer
A Fundamental Ray Tracer
jeandecian/isn-light-refraction-simulation
Projet ISN sur la réfraction de la lumière
johsteffens/actinon
Create photorealistic images via ray tracing
PremiumShiny/DEN4123-Portfolio
Archived - MATLAB Programming Tasks
Seudonym/PathTracer-CPP
A multi-threaded C++ path tracer that runs on the CPU, and outputs an image.
sliva0/slightly_artefactual_raytracer
Simple raytracer with refractions and reflections, using both SDF raymarching and regular raycasting using O(1) formulas.
westerbaan/ndpt
path tracing in n dimensions for C++