sdf

There are 255 repositories under sdf topic.

  • ashawkey/torch-ngp

    A pytorch CUDA extension implementation of instant-ngp (sdf and nerf), with a GUI.

    Language:Python2k41192270
  • autonomousvision/sdfstudio

    A Unified Framework for Surface Reconstruction

    Language:Python1.9k30267178
  • fogleman/sdf

    Simple SDF mesh generation in Python

    Language:Python1.5k3035126
  • NVIDIAGameWorks/kaolin-wisp

    NVIDIA Kaolin Wisp is a PyTorch library powered by NVIDIA Kaolin Core to work with neural fields (including NeRFs, NGLOD, instant-ngp and VQAD).

    Language:Python1.4k4678132
  • ventusff/neurecon

    Multi-view 3D reconstruction using neural rendering. Unofficial implementation of UNISURF, VolSDF, NeuS and more.

    Language:Python848251981
  • osrf/gazebo_models

    Gazebo database of SDF models. This is a predecessor to https://app.gazebosim.org

    Language:HTML7991750913
  • shader-park/shader-park-core

    A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark

    Language:JavaScript71296620
  • CedricGuillemet/SDF

    Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field

  • MonoPort

    Project-Splinter/MonoPort

    Volumetric Human Teleportation (SIGGRAPH 2020 Real-Time Live) Monocular Real-Time Volumetric Performance Capture(ECCV 2020)

    Language:Python562263383
  • autonomousvision/monosdf

    [NeurIPS'22] MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstruction

    Language:Python544329647
  • NVlabs/intrinsic3d

    Intrinsic3D - High-Quality 3D Reconstruction by Joint Appearance and Geometry Optimization with Spatially-Varying Lighting (ICCV 2017)

    Language:C++446341580
  • williamchange/b3dsdf

    🛠️ A toolkit of 2D/3D distance functions, sdf/vector ops and various utility shader nodegroups (160+) for Blender 2.83+. Also available as an addon which adds a menu in the shader editor.

    Language:Python36715617
  • ianthehenry/bauble.studio

    a playground for making 3D art with lisp and math

    Language:Janet344657
  • shapegan

    marian42/shapegan

    Generative Adversarial Networks and Autoencoders for 3D Shapes

    Language:Python308192556
  • EmmetOT/IsoMesh

    IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.

    Language:C#25711325
  • Rhoban/onshape-to-robot

    Converting OnShape assembly to robot definition (SDF or URDF) through OnShape API

    Language:Python219228645
  • flwmxd/LuxGI

    Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )

    Language:C++2167520
  • pansanity666/Awesome-Avatars

    List of recent advances for human avatars, including generation, reconstruction, and editing, etc.

  • oracle/netsuite-suitecloud-sdk

    SuiteCloud Software Development Kit (SuiteCloud SDK) are the set of tools that allow you to customize accounts and create SuiteApps through SuiteCloud Development Framework (SDF).

    Language:JavaScript1873716458
  • QianyiWu/objsdf

    :t-rex: [ECCV‘22] Pytorch implementation of 'Object-Compositional Neural Implicit Surfaces'

    Language:Python1827145
  • Xharlie/DISN

    (latest updates and bug fixed) DISN: Deep Implicit Surface Network for High-quality Single-view 3D Reconstruction

    Language:C++17663125
  • danielshervheim/unity-sdf-generator

    A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.

    Language:ShaderLab15610019
  • InteractiveComputerGraphics/TriangleMeshDistance

    Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh

    Language:C++1518311
  • theNded/torch-ash

    [PAMI 2022, CVPR 2023] ASH: Parallel Spatial Hashing for Fast Scene Reconstruction

    Language:Python1457115
  • alecazam/kram

    Encode/decode/info to KTX/KTX2/DDS files with LDR/HDR and BC/ASTC/ETC2. Mac/Win C++11 too, Mac viewer, and scripts for batch processing textures.

    Language:C++1405158
  • LeeYip/cocos-text-mesh-pro

    一个用于Cocos Creator的文本渲染解决方案

    Language:TypeScript1393450
  • bevy_smud

    johanhelsing/bevy_smud

    Sdf 2d shape renderer for Bevy

    Language:Rust133399
  • neka-nat/kinpy

    Simple kinematics calculation toolkit for robotics

    Language:Python13231521
  • lge-ros2/cloisim

    Unity3D based multi-robot simulator can bring-up simulation environment by SDF(Simulation Description File) easily. And it supports to connect ROS2 through cloisim_ros.

    Language:C#12310619
  • ChirikjianLab/Marching-Primitives

    [CVPR2023 Highlight] Marching-Primitives: Shape Abstraction from Signed Distance Function

    Language:MATLAB114966
  • markusmoenig/SignedLua

    Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimized for Metal.

    Language:C101613
  • SDFMaker

    jobtalle/SDFMaker

    A 2D SDF texture generator

    Language:JavaScript100203
  • PixelsCommander/pixi-sdf-text

    Signed distance field text implementation for PixiJS

    Language:JavaScript955815
  • Aeva/tangerine

    🍊

    Language:C++94318
  • daniel-s-ingram/stewart

    Simulating a Stewart platform in Gazebo using a plugin to allow control of a closed loop manipulator with ROS.

    Language:C++946227
  • soypat/sdf

    A Go library for signed distance function shape generation. Read as 3D printing shape design.

    Language:Go89479