unity-tools
There are 60 repositories under unity-tools topic.
kiraio-moe/USSR
Easily remove Unity splash screen & watermark.
Eastrall/Rosalina
Rosalina is a code generation tool for Unity's UI documents. It generates C# code-behind script based on a UXML template.
Demkeys/CategoryTool
Unity Editor tool to create Categories in the Hierarchy. The Categories work as dividers between GameObjects.
oleghcp/UnityTools
A set of useful code stuff for Unity
ErnSur/QuickEye-Utility
Serializable Dictionary and Time types. Customizable Unity window title.
lazysquirrellabs/TTG
Terraced Terrain Generator (TTG) is a free Unity tool for the procedural generation of terraced terrain meshes.
michael811125/OxGKit
The OxGKit is a system tool kit commonly used in game development based on Unity design (all are independent tools).
phanphantz/ThaiTextCare-for-Unity
Library for Enhanced Thai Language Support in Unity's TextMeshPro
Habrador/Unity-Custom-Tools-Tutorial
Source code for my custom tools tutorials in Unity
salmanhayat1998/Scenes-Navigator
Scenes Navigator Tool for Unity Editor
UniToolsTeam/unitools-build
Customizable Build Pipeline for Unity3D
lazysquirrellabs/min_max_range_attribute
A bounded (i.e., with a minimum and maximum) range attribute for Unity's Vector2 and Vector2Int fields.
liortal53/UnityTestingExtensions
Unity Test Framework Extension Library
BrianMacIntosh/UnityProjectBrowser
Standalone Winforms application for browsing references in a Unity project.
Heymity/MolecularLibCore
This is a unity package that aims to add useful features for unity like a SerializableDictionary, a safe Tag wrapper, Timers, Vector conversion and manipulation methods and more
RimuruDev/SceneSwitcher
SceneSwitcher is a handy tool for Unity Editor that allows you to quickly and easily switch between scenes in your project. This solution is especially useful in large Unity projects, where managing multiple scenes can be difficult.
Mukarillo/UnityDebugConsole
This tool will help you debug game features while playing without having to create a debug panel from scratch.
erkerkiii/editor-notes
A tool to attach notes onto GameObjects
FloatingOriginInteractive/Balsa.SDK
Addon SDK for Balsa Model Flight Sim | https://floatingorigininteractive.github.io/Balsa.SDK
OlivierArgentieri/SpawnerManager
Tools for Unity
trolit/unity-dev-console
Upgraded Unity Developer Console implementation based on joeythelantern's solution
Abbabon/TransformsRecorder
A niche tool for recording a hierarchy of GameObject transforms in a point in editor or runtime
Demkeys/SceneLoaderWindow
A simple Unity Editor tool that gives you easy access to all the Scenes in your project.
EnjiRouz/Unity-Scene-Updater
Simple script with common functions to update all project Unity scenes with one click
CoryMcAdam/UnityEditorTools
A collection of editor tools to help improve workflow in Unity.
michael811125/LWMyBox
Lightweight MyBox is a set of attributes, tools and extensions for Unity.
Edward-Khaymanov/Netcode-Chat
Chat system built on unity Netcode for GameObjects with command and voting support
eviltwo/PasteNext
Paste (or duplicate) object next to it instead of bottom. Unity Tool
kiraio-moe/UnityWebTools.NET
A C# library to handle UnityWebData easily.
OlivierArgentieri/CloneRigRotationControllerTool
UnityTool to Save/Duplicate/Share rig controllers rotation.
OlivierArgentieri/PathManager
Tools for Unity
eviltwo/BuildFileCleaner
Deletes specific files and directories generated during the build.
eviltwo/FolderCopyOnBuild
Copy the specified directory to the build path.
eviltwo/PolyMeshTools
This is a tool to simplify Mesh generation in C#. You don't have to worry about the number of vertices or indices; you can just keep sending triangles.
mfragger/TagsAndLayersGenerator
A unity script that generates constant fields of tags and layers in a unity project
ShutovKS/Builds-Manager
The tool is designed to accelerate the creation of game builds for various platforms, as well as to simplify the use of different Scripting Define Symbols in different builds.