unity2d

There are 4628 repositories under unity2d topic.

  • GiLight2D

    ⚪ Experimental ✨ 2D Raytracing for Unity Urp

    Language:C#192
  • unity-ui-examples

    📚 A collection of UI examples for Unity.

    Language:C#187
  • Unity-SDF-UI-Toolkit

    Unity-SDF-UI-Toolkit

    UI package for Unity that render shapes with outlines, shadows and rounded corners using signed distance functions (SDF). And an SDF texture editor that allows users to edit Bezier curves and convert them to SDF textures within the Unity editor.

    Language:C#175
  • Sycophant

    Numerous Ninjas: Beta stage mobile game written in Unity

    Language:C#164
  • remove-unity-splash-screen

    A complete yet filthy way to remove Unity splash screen for free

  • JimmysUnityUtilities

    A bunch of code I like to have on hand while working in Unity

    Language:C#154
  • MultiTag-System-for-Unity

    This package allows you to Tag Game Objects with ScriptableObjects

    Language:C#153
  • Unity-ScriptableObjects-Game-Events-

    Based on a great talk by Ryan Hipple, here is my improved version of his Game Event system for Unity

    Language:C#150
  • ChasingPlanes_Unity3D

    A "Missiles" game replica, 2D fun mobile game about avoiding missiles while flying a plane.

    Language:C#147
  • uia-2e

    all the projects from Unity in Action 2nd edition

    Language:C#145
  • DeathtrapDungeon

    A 2D-Roguelike game made with Unity

    Language:C#144
  • PoiGalgame

    🎮Scripting framework based on Unity for galgame/adventure game(AVG) development | 基于 Unity 的 Galgame/视觉小说游戏开发框架 | Unity ベースの美少女ゲーム/アドベンチャーゲーム開発のフレームワーク

    Language:C#144
  • unity-animator-helpers

    A micro-framework for changing Unity 3D's Animator parameters with ScriptableObject(s). Designed to make going from custom scripts to Animator parameters easy. Works with 2D or 3D projects.

    Language:C#142
  • unity-texture-apply-async

    Alternative to Texture2D.Apply() that doesn't require synchronizing with the render thread, avoiding stalls in the main thread

    Language:C130
  • 2D-TowerDefense

    Tower Defense Game Created in C# with Unity Game Engine

    Language:C#124
  • UnityAssemblies

    A NuGet package for simple, forward-compatible references to any Unity DLL on any platform.

    Language:ShaderLab120
  • Impulse

    A barebones C# bootstrap framework for building scalable projects quickly and easily in Unity.

    Language:C#119
  • PuzzleGameUnity

    Simple Puzzle Game in Unity 3D

    Language:C#113
  • unity-metroidvania

    Open source metroidvania game.

    Language:C#111
  • sprite-animations

    A smooth and intuitive way to work with sprite sheets in Unity.

    Language:C#110
  • Unity-Gyroscope-Parallax

    Unity-Gyroscope-Parallax

    A Unity plugin that enables parallax effects based on device gyroscope data. It allows you to create dynamic and immersive experiences by moving UI elements or game objects in response to device orientation changes. Perfect for adding depth and interactivity to your 2D and 3D projects.

    Language:C#104
  • 50-unity-tips

    A collection of 50 tips for Unity (focusing on Mobile) ranging from editor tools to serialization to UI shortcuts.

    Language:C#102
  • Unity3D-DynamicallyLoadingAnimation

    :space_invader: Unity3D Loading and unloading animations at runtime (Example)

    Language:C#100
  • qr-code-unity-3d-read-generate

    Generating a QR code / Scanning a QR code in Unity 3D. Pre-build DLL and sample code from old Unity

  • jigsaw-puzzle

    This project is a Jigsaw Puzzle game. The tiles are dynamically created at runtime based on Bezier Curve. You can play the WebGL version of the game on Faramira.

    Language:C#94
  • UnitySmoothPixelFiltering

    A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering

    Language:ShaderLab93
  • PiRhoUtilities

    A suite of UIElements based attributes, drawers, controls, and other helpers to expedite the creation of object inspectors without the need of additional custom editors

    Language:C#93
  • Unity-CI-Templates

    Unity CI/CD pipeline with multi-platform builds, releases, and deploys

    Language:ShaderLab91
  • RedHotSweetPepper

    2D Navigation Click-To-Move Top Down Run and Chase Game "RedHotSweetPeper"

    Language:C#91
  • Unity2DPixelPerfectCollider

    Unity 2d pixel perfect collider is a simple c# script that comes jam packed with features to help you automatically generate pixel perfect colliders.

    Language:C#90
  • unity-dijkstras-pathfinding

    Dijkstra's Pathfinding Algorithm Unity Implementation. (Not being maintained by me, it is just an experiment.)

    Language:C#90
  • uia-3e

    all the projects from Unity in Action 3rd edition

    Language:ShaderLab88
  • Unity3DPolylineEditor

    2D Polyline Editor for Unity3D

    Language:C#87
  • 2D-Platformer-Unity

    2D-Platformer-Unity

    Build your own 2D platformer game effortlessly with this Unity project template. It includes a robust player controller, seamless tilemap integration, and essential platformer mechanics. Jumpstart your game development journey with this easy-to-use foundation.

    Language:C#81
  • Unity-Package-Template

    Unity-Package-Template

    Template Unity Package for OpenUPM and NPMJS. Supports UPM (Unity Package Manager) with versioning.

    Language:Batchfile81
  • EasyCS

    EasyCS is an easy-to-use and flexible framework for Unity, adopting a Data-Driven Entity & Actor-Component approach. It bridges Unity's classic OOP with powerful data-oriented patterns, without forcing a complete ECS paradigm shift or a mindset change. Build smarter, not harder. 🎮🧩

    Language:C#80