vulkan-game-engine
There are 125 repositories under vulkan-game-engine topic.
DiligentGraphics/DiligentEngine
A modern cross-platform low-level graphics library and rendering framework
EQMG/Acid
A high speed C++17 Vulkan game engine
gscept/nebula
Nebula is an open-source and free-to-use modern C++ game engine.
kondrak/vkQuake2
id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
inanevin/LinaEngine
Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.
inexorgame/vulkan-renderer
A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development
fynnfluegge/oreon-engine
OpenGL/Vulkan Java 3D Engine
leetvr/hotham
Hotham is a tool for creating incredible standalone VR games.
DiligentGraphics/DiligentSamples
Sample projects demonstrating the usage of Diligent Engine
lowenware/dotrix
A 3D engine with ECS and Vulkan renderer for Rust developers
qiutang98/flower
Miku fan-made free MikuMikuDacne renderer
Hatrickek/OxylusEngine
Vulkan based game engine
JeanPhilippeKernel/RendererEngine
3D Renderer Engine builds with Vulkan and C++ 20
Hongtae/SwiftVVD
Swift 3D Game Engine for Windows, macOS, iOS, Linux
ScrappyCocco/ScrapEngine
A very simple real-time Vulkan 3D game engine
Try/Tempest
API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.
tx00100xt/SeriousSamClassic-VK
Open source game engine version developed by Croteam for Serious Sam Classic with Vulkan support (Windows, Linux, FreeBSD, OpenBSD, macOS, Raspberry Pi OS). Based on https://github.com/sultim-t/Serious-Engine-Vk and linux port https://github.com/icculus/Serious-Engine
Brotcrunsher/BrotBoxEngine
A C++ prototyping engine that is striving for an easy to use API, hiding all the dirty details so that you don't have to care.
mocha-engine/mocha
Mocha: A work-in-progress 3D game engine
fynnfluegge/oreon-engine-cpp
C++ Vulkan 3D Game Engine
WolfSource/WolfEngine
Wolf is a set of modules for real-time rendering, real-time streaming and game developing
exomia/framework
The exomia/framework can be used to develop cross platform applications, 2D/3D video games and simulations.
mikeroyal/Vulkan-Guide
Vulkan Guide
MohammadFakhreddin/vulkan-engine
Experimental project for learning computer graphics using vulkan API and c++.
Eearslya/Luna
Luna Rendering Engine
aantropov/sailor
A high-performance Vulkan multi-threaded rendering engine, incorporating advanced features such as Tile Based Rendering, Physically Based Rendering (PBR), and advanced lighting and shadow techniques.
arm-university/Graphics-and-Mobile-Gaming-Education-Kit
Enable students to create 3D games on mobile devices through the teaching of graphics and gaming fundamentals and hands-on practice using professional graphics API and game engines
RedNicStone/CubiCAD
A fast and modern vulkan based rendering engine
Hongtae/DKGL
Cross platform 3D Game & Graphics Library
KabalMcBlade/Ion
Vulkan Render Engine
chances/teraflop-d
An ECS game engine on a WebGPU foundation
Schneegans/illusion
For now, Illusion is a convenience layer on top of Vulkan. However, I plan to add more features as I progress in learning.
Beyond-Engine/Beyond-Game-Engine
Beyond is a game engine under development
fredlinhares/blue_kitty
Minimal 3D game engine for Ruby
IceLuna/Eagle
Game Engine
wh1t3lord/kotek
Framework for building your game engine or any application. OpenGL ES & Vulkan with C++20.