Issues
- 0
Scene | GLTF with animations and skin
#196 opened by voxelias - 0
Scene | Assets pre-loading
#195 opened by voxelias - 0
States | Assets loading with states management
#194 opened by voxelias - 0
Scene | Simple light
#193 opened by voxelias - 1
- 0
Postprocessing
#189 opened by voxelias - 5
`cargo run editor` failed
#177 opened by dmitrykolesnikovich - 0
Add optional FPS limitation
#172 opened by ZKpot - 1
Helper for writing gpu data
#167 opened by QuantumEntangledAndy - 0
- 0
Linked Entities
#165 opened by voxelias - 2
Hybrid skeletal animation
#164 opened by voxelias - 1
Assets hot reloading
#162 opened by voxelias - 0
New assets types
#163 opened by voxelias - 1
- 0
Major bug in wgpu / egui integration
#118 opened by voxelias - 0
Add get_raw_id method to dotrix::Id
#155 opened by ZKpot - 0
- 0
- 5
Forward Vector
#63 opened by Xaniaro - 8
camera control issue
#121 opened by ZKpot - 1
Light example fails
#128 opened by QuantumEntangledAndy - 2
EGUI File Open/Save Dialog
#100 opened by voxelias - 0
- 4
Hi, is this a fork of the Bevy game engine?
#117 opened by Joe23232 - 0
Research possibilities of adding Debug trait implementation for Mut and Const
#115 opened by voxelias - 0
- 0
Dotrix Editor
#104 opened by voxelias - 1
Review Overlays
#55 opened by voxelias - 0
Pipelines refactoring
#82 opened by voxelias - 0
Simple terrain
#83 opened by voxelias - 2
Hide the pointer when the game window is active
#57 opened by ZKpot - 0
TransVoxel algorithm
#59 opened by voxelias - 2
- 2
- 3
Problems with Lighting
#44 opened by Xaniaro - 2
Ligthting refactoring
#52 opened by voxelias - 13
Failure to link on Windows
#21 opened by kvark - 0
Terrain Crate
#40 opened by voxelias - 0
cgmath replacement with dotrix_math crate
#36 opened by voxelias - 0
Upgrade wgpu dependency to 0.7.0
#45 opened by voxelias - 0
Add Overlay support to renderer
#33 opened by voxelias - 0
Convert dotrix crate into a package
#34 opened by voxelias - 2
Camera control system
#8 opened by voxelias - 0
Pre-release Refactoring
#28 opened by voxelias - 1
- 2
- 0
Skybox renderer
#20 opened by voxelias - 1
in Input manager struct scroll_delta is always zero
#16 opened by ZKpot - 0
GLTF loader
#10 opened by voxelias