/UnnamedRoguelike

Here i'll try to make a game that at least runs and makes less then 2 segfault per hour

Primary LanguageC++MIT LicenseMIT

UnnamedRoguelike

Requirements:

  1. Ncurses lib
  2. Modern terminal emulator with advanced color support (I recommend urxvt)

Credits

Thanks to Auburns for his FastNoise. Great job that saves thousands of hours. Thanks to Daancode for his A-star pathfinding. I took his code and rewrited it for 3-d usage.

Compile:

g++ *.cpp interface/*.cpp -lncurses -lmenu -o Game

This project is buggy, so you may want to compile like this to run it with gdb:

g++ *.cpp interface/*.cpp -lncurses -lmenu -o Game -g && gdb ./Game

Run:

./Game