/node-webkit-builder

npm module to create a node-webkit build - should become the base for https://github.com/mllrsohn/grunt-node-webkit-builder

Primary LanguageJavaScriptMIT LicenseMIT

node-webkit-builder NPM version Build Status Dependency Status

NPM

Let's you build your node-webkit apps for mac, win and linux via cli. It will download the prebuilt binaries for a newest version, unpacks it, creates a release folder, create the app.nw file for a specified directory and copys the app.nw file where it belongs.

Installation

Local
npm install node-webkit-builder --save-dev
Global
npm install node-webkit-builder -g
Grunt and Gulp Plugins

Yes, there is also a Grunt Plugin. For Gulp, just use the module :)

Usage

Usage: nwbuild [options] [path]

Options:
  -p, --platforms      Platforms to build, comma-sperated, can be: win,osx,linux32,linux64   [default: "osx,win"]
  -v, --version        The nw version, eg. 0.8.4                                             [default: "latest"]
  -r, --run            Runs node-webkit for the current plattform                            [default: false]  
  -o, --buildDir       The build folder                                                      [default: "./build"]
  -f, --forceDownload  Force download of node-webkit                                         [default: false]
  --quite              Disables logging                                                      [default: false]

Run node-webkit

During development you can run node-webkit with nwbuild -r path/to/your/younwapp/

Or use the module:

var NwBuilder = require('node-webkit-builder');
var nw = new NwBuilder({
    files: './path/to/nwfiles/**/**', // use the glob format
    platforms: ['win','osx']
});

// Log stuff you want
nw.on('log',  console.log);

// Build retruns a promise
nw.build().then(function () {
   console.log('all done!');
}).catch(function (error) {
    console.error(error);
});

// And supports callbacks
nw.build(function(err) {
    if(err) console.log(err);
})

Options

options.files Required

Type: String
Default value: null

The path to your node webkit app. It supports simple-glob so you can do stuff like ['foo/*.js', '!foo/bar.js', 'foo/bar.js'].

options.version

Type: String
Default value: 'lastest'

The version of node-webkit you want to use. Per default it looks up the lastest version. Here is a list of all available releases

options.platforms

Type: Array
Default value: ['win' ,'osx']

The platforms you want to build. Can be ['win','osx', 'linux32', 'linux64']

options.appName

Type: String
Default value: false

The Name of your node-webkit app. If this value is set to null, it will autodetect the name form your projects package.json. This will be used to generate a plist file for mac.

options.appVersion

Type: String
Default value: false

The version of your node-webkit app. If this value is set to null, it will autodetect the version form your projects package.json. This will be used to generate a plist file for mac.

options.buildDir

Type: String
Default value: ./build

This is where the releases are saved.

options.cacheDir

Type: String
Default value: ./cache

This is where the cached node-webkit downloads are

options.buildType

Type: String or function Default value: default

How you want to save your build.

  • default [appName]
  • versioned [appName] -v[appVersion]
  • timestamped [appName] - [timestamp];
  • A function with options as scope (e.g function () {return this.appVersion;} )

options.forceDownload

Type: Boolean
Default value: false

This will delete everything in your build_dir directory, including the cached downloaded prebuilt binaries

options.macCredits

Type: String
Default value: false

MAC ONLY: The path to your credits.html file. If your don't provide your own it will use the one provided by node-webkit

options.macIcns

Type: String
Default value: false

MAC ONLY: The path to your ICNS icon file. If your don't provide your own it will use the one provided by node-webkit

options.macZip

Type: Boolean
Default value: false

MAC ONLY: Use a app.nw folder instead of ZIP file, this significantly improves the startup speed of applications on mac, since no decompressing is needed. Builds on other platforms will still use ZIP files.

options.macPlist

Type: String
Default value: false

MAC ONLY: if you supply a string to a Plist file it will use it. Otherwise it will generate something usefull from your package.json

options.winIco

Type: String
Default value: null

WINDOWS ONLY: The path to your ICO icon file. If your don't provide your own it will use the one provided by node-webkit. If you are building on MAC or LINUX you must have Wine installed to use this option.

To Do:

  • Test it on Linux and Windows

Release History

  • 2014-08-01 0.1.0 use app filename for generated executables, optimized version checking, (known issue: winIco on windows)
  • 2014-07-31 0.0.4 fixed compatibility with nodewebkit 0.10.0
  • 2014-04-20 Added run option, bug fixes
  • 2014-04-13 Preview Release

License

MIT License