A growing collection of CLI commands used for the Unity engine. The aim is to automate tasks such as bumping the version number, fixing duplicate saveable-entity uuids, deploying, starting a webgl server locally, etc.
Steps to get up and running:
- Run
npm install
- Add an
.env
file to the root directory of this repo - see .env.example as a reference.
Commands can be invoked like so:
./bin/cli.js <command> [<args>]
# or
npm start <command> [-- <args>]
To see full list of commands, you can run:
./bin/cli.js --help
Start setup wizard to capture preferences for easy-to-forget Unity settings, like company name, version, and WebGL compression.
This modifies the Unity ProjectSettings.asset
file.
./bin/cli.js init
Options
Flag | Desc | Type |
---|---|---|
--dry |
perform a dry run - preview changes | Boolean |
Bump the version in the Unity build. This modifies the Unity ProjectSettings.asset
file.
./bin/cli.js version --major
./bin/cli.js version --minor
./bin/cli.js version --patch
./bin/cli.js version --set 1.2.3
Options
Flag | Desc | Type |
---|---|---|
--major |
perform a major version bump | Boolean |
--minor |
perform a minor version bump | Boolean |
--patch |
perform a patch version bump | Boolean |
--set |
manually set the version number | String |
--dry |
perform a dry run | Boolean |
Find and auto-fix duplicate UUID fields in entire project. Useful for custom save systems.
NOTE - this will not affect internal Unity Guids (e.g. those defined in .meta
files).
./bin/cli.js uniq-uuid
Options
Flag | Desc | Default |
---|---|---|
--uuidfield |
name of the uuid field to make unique | _uuid |
--searchdir |
directory where to search for project assets | Assets |
--dry |
perform a dry run | false |
--verbose |
verbose printout - (mainly for debugging) | false |
Deploy a build to Itch.io using Butler.
Steps:
- Create a build in Unity
- Ensure
UNITY_WEBGL_BUILD_DIR
is set correctly in.env
(example) - Run:
./bin/cli.js deploy
Run a local webgl server. Requires Docker.
This is a great way to quickly test a local build independent of the Unity interface to make sure everything is set up correctly.
Steps:
- Ensure
UNITY_WEBGL_BUILD_DIR
is set correctly in.env
(example) - Run:
./bin/cli.js webgl
Once local server is up and running, open the following url in your browser:
localhost://8080
Feel free to submit a PR, fork this repo, or steal it for your own usage.