trenskow/AirFloat

App crashes at splash screen

Opened this issue ยท 116 comments

On iPhone 5, iOS 6.1, the app starts, after 1 second displays what I believe to be a splash screen, then crashes.

I have the same problem with my iPod Touch 2G iOS 4.2.1. But it's ok in my iPhone 5 iOS 6.1.

Same here, wasn't working for iPod Touch 2g iOS 4.2.1. Current version installed from the APT repo crashes after the initial splash screen. Looks like the minimum iOS requirement for this app is 4.3 at the moment.

@elseym I'm not sure why it would not work on your iOS 6.1 iPhone 5, it seems like the latest build was intended specifically to work on that device. If you could share a crash dump from the app then that might shed some light on the subject.

Long-winded explanation:

The crash report for the app, as originally installed from APT repo, contained the following.
Dyld Error Message:
Symbol not found: __dispatch_queue_attr_concurrent
Referenced from: /Applications/AirFloat.app/AirFloat
Expected in: /usr/lib/libSystem.B.dylib
in /Applications/AirFloat.app/AirFloat
Dyld Version: 179.7

__dispatch_queue_attr_concurrent wasn't introduced until iOS 4.3.

Had to download the source repo, made sure minimum iOS was 4.2 and armv6 was target arch, and built in Xcode 4.4.

Got it to run on my iOS 4.2.1 iPod 2G, where show the attract screens while it waits for a connection, but the app would crash when I would tell iTunes to connect to it as an AirPlay speaker device.

Turns out WebConnection.cpp uses memmem() which isn't introduced until OSX 10.7/iOS 4.3 (https://github.com/Apple-FOSS-Mirror/Libc/blob/master/include/string.h#L167).

Found a workaround for that too...not pretty and not fit for distribution, but at least it's working -- listening to Slayer right now.

I can confirm, that a lot of people are complaining that it does not work on iPod Touch 2G and below. I will see if I can find such an iPod, and then test it out.

@davhelm Sorry for my blunt answer earlier today. Was in a hurry, and didn't realize you actually made it work. Thanks for all the info! I will be updating the repo with the changes very soon!

@trenskow oh no offense taken, didn't read it that way at all. Would be happy to provide you with a packaged form of what I have, if you'd like.

Looks like your commit 0fbb32e in dev from 2 days ago took care of the memmem issue on iOS 4.2. I had downloaded from master 3 days ago and was still working on that pull when I posted.

Based on that, no source code changes necessary for the project to run on iOS 4.2, just modification to the arch and iphoneos_deployment_target variables in the Xcode projects and built. Running fine on my Touch 2G device. I pushed my changes to a fork, but they're pretty minor now.

Is there a chance the Cydia version will be fixed for iOS 4.2, or is that left as an exercise for the student?

@cvdwl It will be fixed on Cydia.

@davhelm Could you eventually sent a pull request on the dev branch?

Thanks!

This (also ShairPort) is precisely the app I've been seeking for quite some time. As an aside, it works brilliantly on my 1G iPad. I'll assume a build for the archaic touch 1G is out of the question, but keeping the 2G still useful is a nice bonus.

@trenskow sure, I'll take care of that now.

I'd like to read up on building armv6 and armv7 binaries in the same app, so those of us stuck on 4.2 can benefit, but those running the later devices can still benefit from armv7 optimizations. Right now my xcodeproject changes make the build armv6 only, which should still work but isn't optimal.

Looking forward to the update on Cydia so I can run this on my iPod Touch 2G. Thanks for your work!

Hello! I was just wondering if there has been any progress with the update for iOS 4.2.1? Your app is great and i've been looking for this exact type of program ever since i got my iPad 2 years ago. Sorry to bug you with this but Im just very anxious to run this on my iPod touch 2G, any hint to where your progress is at or maybe the release of the update would be wonderful!

Thanks! and keep up the awesome work!

@davhelm Would you mind to share the built app? I've seen your repo, but couldn't get it working with current Xcode โ€ฆ Many thanks!

I've uploaded a zip file of the last build of my fork to SourceForge, which can be downloaded from http://sourceforge.net/projects/airfloatdhfork/files/latest/download

The preferences screen won't work in this version because it is unsigned. All preferences are based at their defaults. If you can wait for trenskow to release an updated build to Cydia, I'd recommend doing so. That way, you won't have to bother with the mess of instructions I've just written...

You will need to be familiar with an ios-compatible file manager (I use iExplorer on Mac OS X so I can browse the root file system of my iOS devices). You will also need to be familiar with ssh for the final commands to make the app actually runnable.

Instructions:

  1. Uninstall any previous version of AirFloat you had through Cydia. I have no idea how a system would react if you did not uninstall first, so to be safe, do that.
  2. Unpack the ZIP file. There should only be an AirFloat.app bundle in it.
  3. Using your favorite file system manager of choice, copy the AirFloat.app bundle to the /Applications folder in your iOS system root.
  4. Open an SSH session to your iOS device (either on the device itself through something like MobileTerm, or over the network using your favorite ssh client).
  5. Execute the following commands: "cd /Applications/AirFloat.app" followed by "chmod 755 AirFloat"
  6. Exit your ssh session, and Respring, or restart your device.
  7. AirFloat should now be available on one of your home screens.
  8. To uninstall, simply use your iOS file system manager and delete the /Applications/AirFloat.app bundle.

It's working, great job! Many thanks!

(I just copied the AirFloat binary from inside the updated app-folder into the cydia installed app folder. Worked directly.)

is the program ment to run on 3g also? because i followed your installation steps and the app still crashes on startup screen... any advice? thank you!

It should run on an iPhone 3G, assuming it's jailbroken and running iOS 4.2.1. The only things I would say with certainty that it will not run on are the original iPhone and the iPod Touch 1st gen, because they can't run iOS 4.2.1.

Only suggestion I can make, sight unseen, is to ensure the commands in step 5 are followed so that the binary inside the app is actually marked as executable. When I was first playing around with dropping the app directly onto my iOS device, the app would still crash at startup. Turned out the program I used to copy the app onto my device would not copy the mode of files, so things like the execute bit were lost.

According to phriedrich, you may be able to use the Cydia version and just replace the AirFloat binary itself (a single file inside the AirFloat.app bundle). Haven't tried that myself.

Depending on the program you use to copy the binary onto your device, you still may need to change the file's mode using chmod so that it's marked as executable.

@Ilinus I should clarify, I was assuming you were asking about the build I posted for download above. If you're using the version available on Cydia right now, that does not run on iPhone 3G at the moment. A fix is being worked on.

thank you very much, up and running! it was a problem with step 5 as you mentioned, used iFile to set the rights.

I've pushed a new version of the app to SourceForge based on changes by @trenskow in the new C branch.

You can download a build at http://sourceforge.net/projects/airfloatdhfork/files/AirFloat_c.zip/download if you'd like to try it on your own iOS devices. I've tested it on my iPod Touch 2G and 5G.

Instructions on "installing" the app on your device remain the same as #6 (comment).

I've been trying to find an airport express on craigslist and a friend referred me to this app.
I had the same splash screen crash occur on an iPhone 3G. After installing the file found on Cydia (today April 9th, 2013).
I found this post and followed @davhelm 's instructions and everything worked perfectly!
Thanks for keeping this thread up to date!

@davhelm I installed this on a 3G running 4.2.1 and it works well - thanks for the updates.

@davhelm I loaded the Apr 6 download to my old iPhone 3. It runs and allows itunes to connect but I have only ever seen the album artwork and 2 bars or less of a tune before it distorts and stops working. Is the iPhone 3 too slow? it is using 4.2.1- thanks for the update anyway.

@Middlerig I had the same issue the first time it loaded, but it never happened again and has worked perfectly ever since. Even when boasting to my friends (that's always when things fail)
I'm running iPhone 3G, 4.2.1 as well. I'm curious, when you installed Cydia, did you enable multi-tasking?

@davhelm I've been able to use the play/pause function from my phone. It works pretty well aside from issues with latency. Not sure if this was mentioned in the list of revisions.

Love this app.

@davhelm I've just tried it again and find that I get a bar of music then 15 or 20 seconds later another. Seems like a speed/buffering issue. No idea about multitasking in Cydia. I just let it install and I do not remember having to select any option. Is there a way of checking/changing the status now that it is installed?

@hunderpants I've just tried it again and find that I get a bar of music then 15 or 20 seconds later another. Seems like a speed/buffering issue. No idea about multitasking in Cydia. I just let it install and I do not remember having to select any option. Is there a way of checking/changing the status now that it is installed?

No joy. I'm running an iPod 2G 4.2.1. I jailbroke with redsnow and requested multitasking. I had the splash screen crash, replaced the app with the zip above and the app starts. However, iTunes (OS X) won't connect to it. I get a "connecting to" progress bar that just spins, then goes away without message. Pity, this app is just what I need.

@Middlerig iPhone 3G is basically the same hardware as the Touch 2G. I, too, have some stuttering once in a while. Seems to get worse if I have a lot of traffic on my WiFi network.

I have multitasking enabled right now, but I plan on disabling it soon. The iPhone 3G/iPod Touch 2G really don't handle it very well. I'm hoping that will help with the periodic stuttering I encounter.

For those unfamiliar with the process, http://www.iclarified.com/entry/index.php?enid=8915 has a fairly easy to follow process on enabling multitasking on a jailbroken device, and the same can be followed to disable it (just change step 11 to find the multitasking entry already in the plist file and uncheck it).

@Jocala I have run into that as well, where it just tries connecting perpetually and never finishes. I found that to happen consistently if I wasn't already playing a track in iTunes. If I already had something playing and then try to connect, it works every time (except when my iPod Touch 2G flakes out, but I blame my weak hardware on that one).

Thanks, davhelm. I gave this a try and it worked...once! After the first try even with a track playing the connect just timed out :( I re-jailbroke to enable multitasking and again to disable it, no change either way.

@davhelm Found something that could be of interest. After airfloat has connected and played its one bar and hung it seems that wifi has stopped. The phone has changed to cellular data. This could be the reason for only getting only a small burst of audio. Moreover if I disable cellular data totally airfloat never connects. Itunes can see it but it just never seems to start playing or show any artwork. iTunes however does not report a connection failure.

@davhelm Slight correction to what I said. Itunes wasn't playing at the time. When it is playing it will connect and play one bar. Wifi packs up and the iphone says "Cellular data is turned off" "turn on or use wifi to access data" Trying another access point it is stable but only plays one bar every 20 seconds or so.

Joined just to say thx. I downloaded the new package and followed your instructions and was able to get it working on an iPhone3G running iOS4.2.1 (latest version as of this writing)

Working well for me after a router reboot!

Finally got around to doing this. Worked perfectly, thanks!

The iOS 4.2 version provided by @davhelm is now in Cydia. Thanks @davhelm!

@trenskow very welcome, it was my pleasure. Thank you for writing this fantastic app!

@davhelm I've updated the app (remark that c branch is now merged into dev). Can you test if it works properly on iOS 4.2? If so, I will submit to Cydia today. I don't have any 4.2 devices.

@trenskow Just downloaded the dev branch and built. Worked perfectly on my iOS 4.2 device, so I'd say it's good to go.

@davhelm Thanks! It has been submitted.

Hi! It's crashing on my iPhone 3GS 5.1.1 but working flawless @ 4 5.1.1 & 4S 6.1.2.
1 - any clue about 3GS issue?
2 - Is there any chance (or workaround) to get this working background?

Thanks!!

Fred

@lcfrederico hmm, interesting. Assuming these are all v1.3 installed from Cydia, your 3GS with 5.1.1 should be using the same code as the iphone 4 and 4S. I've only had the ipod 2G 4.2.1 and ipod 5G 6.1.2 to test with. Can you provide any crash logs?

Hi all. I am looking into the situation. I don't have any crash logs. Can any of you provide this?

No crash on my 3G 4.2.1 just unable to play more than a note or two before the WiFi shuts off. Happy to send you any data off the phone if you tell me what and where.

regards Richard

----- Original Message -----
From: Kristian Trenskow
To: trenskow/AirFloat
Cc: Middlerig
Sent: Monday, May 13, 2013 10:16 AM
Subject: Re: [AirFloat] App crashes splash screen (#6)

Hi all. I am looking into the situation. I don't have any crash logs. Can any of you provide this?

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Sure!

How can I do that?

Thanks!

Fred

Em 12/05/2013, ร s 16:53, davhelm notifications@github.com escreveu:

@lcfrederico hmm, interesting. Assuming these are all v1.3 installed from Cydia, your 3GS with 5.1.1 should be using the same code as the iphone 4 and 4S. I've only had the ipod 2G 4.2.1 and ipod 5G 6.1.2 to test with. Can you provide any crash logs?

โ€”
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And, how about make it working in background?

I'm trying to install AirFloat onto an iPod Touch 4G on iOS 5.1.1, but it crashes the moment I open it. I have tried reinstalling, and removing and installing but it still just crashes the moment I open it. There are no crash logs in Crash Reporter for AirFloat, so I can't give you that. Is there another place to look for the crash log?

I just deleted the version I had installed from here (it was working) and installed the Cydia version. I'm on a 3G running 4.2.1. I get a blank screen, then it crashes. I can send you the crash logs or post them, just tell me how/where. The good news is that the crash is in exactly the same place every time. According to the crash log, it's a symbol not found "__dispatch_queue_attr_concurrent" expected in the lib libSystem.B.dylib

Send it to trenskow@me.com . I am pretty much clueless on this one.

Thanks!

@robert1356 That is odd, it sounds like the same issue I ran into from an earlier comment on #6 (comment). Had you forced a respring between deleting the build from here and re-installing from Cydia?

My process was:

Using PhoneView, I deleted just the app in the Applications folder on the phone
I installed from Cydia
Tried the app a couple of times - failed
performed a respring
Tried the app a couple more times - failed.

Forgot to say that I have also completely rebooted the phone a couple of times and tried after rebooting, to no avail.

How to grab the crash log?

On Tue, May 14, 2013 at 1:50 PM, Robert Palmer Jr
notifications@github.comwrote:

Forgot to say that I have also completely rebooted the phone a couple of
times and tried after rebooting, to no avail.

โ€”
Reply to this email directly or view it on GitHubhttps://github.com//issues/6#issuecomment-17889184
.

Fred
11-99500-1513

launch your favorite tool for accessing the iPhone's file system (ssh, iExplorer, PhoneView, etc) go to /User/Library/Logs/CrashReporter They're listed by app name. Copy them to your host computer.

I have the same problems with a 32gb 3rd Gen Ipod Touch 5.1.1 but I am not getting any crash logs :/

Sorry forgot to mention that the app stays running in the background it just wont let me open it

Thanks for help but i didnt find any report related to Airfloat...

Any clue?

Em 14/05/2013, ร s 19:02, Robert Palmer Jr notifications@github.com escreveu:

launch your favorite tool for accessing the iPhone's file system (ssh, iExplorer, PhoneView, etc) go to /User/Library/Logs/CrashReporter They're listed by app name. Copy them to your host computer.

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When I looked through my crash logs, I used the Crash Reporter app available in Cydia. http://cydia.saurik.com/package/crash-reporter and followed the setup prompts within that app. More info on the Crash Reporter app is also available at http://code.google.com/p/networkpx/wiki/Using_CrashReporter.

I am currently working on getting two 3GS's to test against iOS v. 5.1 and 4.2. Furthermore I have acquired and iPod 1st gen. in order to begin testing with iOS v.3.1.

Same is happening for me on my iPod 3rd Gen 5.1.1

@davhelm do you have any thoughts on the 5.1.1 issue? I am currently pretty clueless.

@trenskow I'm lost as well. Without a device running iOS 5, I won't be able to reproduce the issue, and without a crash report I wouldn't know where to begin researching.

If anyone can link to a full crash report, that would be greatly appreciated.

Bought a 2nd Gen iPod Touch today (running ios 4.2.1) for the sole purpose of installing AirFloat and docking to my hifi but Cydia is giving me a cannot comply error when trying to install. IOS Firmware >=4.0 but it is running 4.2.1. This is probably nothing to do with AirFloat (which rocks balls by the way) so if it isn't feel free to tell me where to stick it.

Sorry guys. Hadn't installed AppSync. Kicked myself in the nuts on your behalf :) Working PERFECTLY. You rock.

I can confirm that the crash on iOS 5.1.1 does not generate a crash log. :/

@trenskow @davhelm I've created a separate issue for the 5.1.1 issue, issue #21

Check!

Open and suddenly crash on iPad 5.1.1 Not showing splash screen yet

BRNY commented

Iphone 3G iOS 4.2.1 - the application opens with a blank screen then just folds.

Same as BRNY: iPhone 3G, iOS 4.2.1: application opens for 1-2s, then crashes. CrashReporter log at: https://gist.github.com/mjsuhonos/6105615

Just wanted to start by saying thanks for the app! Unfortunately the last update caused it to seize working on my Touch 2g, 4.2.1. Is there a site I can download the previous version from?

I love the idea of having a use for my old iPhone 3G, but sadly I have to address the same Problem with the AirFloat version available on the repo. It crashes on launch. Here is the Crashlog it creates: https://www.dropbox.com/s/1lemeul7ci3wjn5/AirFloat_2013-07-31-193937_iPhone.plist

The app now starts up on my iPhone 3G, but I seem to be having the problem some others have experienced of sound not available through the iPhone speakers or dock connector. Has anyone figured out a solution to this?

@mcdoma What have you done to make the 3GS work? I have no 3GS myself, so I am having difficulties testing it. Is it a code signing issue?

I think I will once again try to find an old 3GS.

Thanks for your quick response. I actually have a 3G phone with iOS 4.2.1 and not a 3GS. It works to play content from my iPhone 5, but it only works through the headphones and not thought the iPhone speaker or dock. There is a delay of about 15 seconds to start the music, but then works after that coming through the headphone jack.

I'm happy to run tests for you if that would help.

Thank you for such a great piece of software. If we could get it to play though the phone doc it would be fantastic!

Thanks,
Matt

On Aug 4, 2013, at 3:44 PM, Kristian Trenskow notifications@github.com wrote:

@mcdoma What have you done to make the 3GS work? I have no 3GS myself, so I am having difficulties testing it. Is it a code signing issue?

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I have just upgraded from Airfloat 1.3 to 1.3.2 on an iPhone MB489T iOS 4.2.1 and have moved from getting a seconds worth of sound before stopping and dropping out of wifi to just crashing on start-up. Pity that ;o(

Looks like users with iOS 4.2.1 are running into the same issue here:

Hardware Model:      iPhone1,2
Process:         AirFloat [247]
Path:            /Applications/AirFloat.app/AirFloat
Identifier:      AirFloat
Version:         ??? (???)
Code Type:       ARM (Native)
Parent Process:  launchd [1]
Date/Time:       2013-07-31 19:39:37.402 +0200
OS Version:      iPhone OS 4.2.1 (8C148)
Report Version:  104
Exception Type:  EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x00000001, 0xe7ffdefe
Crashed Thread:  0
Dyld Error Message:
  Symbol not found: _OBJC_CLASS_$_MPNowPlayingInfoCenter
  Referenced from: /Applications/AirFloat.app/AirFloat
  Expected in: /System/Library/Frameworks/MediaPlayer.framework/MediaPlayer
 in /Applications/AirFloat.app/AirFloat
  Dyld Version: 179.7

For now, I've thrown together a build that seems to survive launch and I can stream audio to it from iTunes.
http://sourceforge.net/projects/airfloatdhfork/files/AirFloat_1.3.2_ios4.2.zip/download

Instructions for using the version I've built haven't changed from #6 (comment)

I'm really lost though as to what could be wrong. All I did really was merge my tree with the upstream parent and build it for archiving. Not a single line was changed.

On 8/6/13 7:50 PM, davhelm wrote:

Looks like users with iOS 4.2.1 are running into the same issue here:

Hardware Model: iPhone1,2
Process: AirFloat [247]
Path: /Applications/AirFloat.app/AirFloat
Identifier: AirFloat
Version: ??? (???)
Code Type: ARM (Native)
Parent Process: launchd [1]

Date/Time: 2013-07-31 19:39:37.402 +0200
OS Version: iPhone OS 4.2.1 (8C148)
Report Version: 104

Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x00000001, 0xe7ffdefe
Crashed Thread: 0

Dyld Error Message:
Symbol not found: OBJC_CLASS$_MPNowPlayingInfoCenter
Referenced from: /Applications/AirFloat.app/AirFloat
Expected in: /System/Library/Frameworks/MediaPlayer.framework/MediaPlayer
in /Applications/AirFloat.app/AirFloat
Dyld Version: 179.7

For now, I've thrown together a build that seems to survive launch and
I can stream audio to it from iTunes.
http://sourceforge.net/projects/airfloatdhfork/files/AirFloat_1.3.2_ios4.2.zip/download

Instructions for using the version I've built haven't changed from #6
#6 (comment)

I'm really lost though as to what could be wrong. All I did really was
merge my tree with the upstream parent and build it for archiving. Not
a single line was changed.

โ€”
Reply to this email directly or view it on GitHub
#6 (comment).

Does this also fix the issue with the dock and speaker sound not
functioning?

I did not have the problems you described, but YMMV.
On Aug 10, 2013 1:10 PM, "mcdoma" notifications@github.com wrote:

On 8/6/13 7:50 PM, davhelm wrote:

Looks like users with iOS 4.2.1 are running into the same issue here:

Hardware Model: iPhone1,2
Process: AirFloat [247]
Path: /Applications/AirFloat.app/AirFloat
Identifier: AirFloat
Version: ??? (???)
Code Type: ARM (Native)
Parent Process: launchd [1]

Date/Time: 2013-07-31 19:39:37.402 +0200
OS Version: iPhone OS 4.2.1 (8C148)
Report Version: 104

Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x00000001, 0xe7ffdefe
Crashed Thread: 0

Dyld Error Message:
Symbol not found: OBJC_CLASS$_MPNowPlayingInfoCenter
Referenced from: /Applications/AirFloat.app/AirFloat
Expected in: /System/Library/Frameworks/MediaPlayer.framework/MediaPlayer
in /Applications/AirFloat.app/AirFloat
Dyld Version: 179.7

For now, I've thrown together a build that seems to survive launch and
I can stream audio to it from iTunes.

http://sourceforge.net/projects/airfloatdhfork/files/AirFloat_1.3.2_ios4.2.zip/download

Instructions for using the version I've built haven't changed from #6
#6 (comment)

I'm really lost though as to what could be wrong. All I did really was
merge my tree with the upstream parent and build it for archiving. Not
a single line was changed.

โ€”
Reply to this email directly or view it on GitHub
#6 (comment).

Does this also fix the issue with the dock and speaker sound not
functioning?

โ€”
Reply to this email directly or view it on GitHubhttps://github.com//issues/6#issuecomment-22444437
.

tried this zip download on my iphone 3. It still has the same issue as previous versions. It runs for a second and then wifi drops. It tries cellular data then goes back to wifi for another second clip.

Fustrating.

regards Richard

----- Original Message -----
From: davhelm
To: trenskow/AirFloat
Cc: Middlerig
Sent: Saturday, August 10, 2013 10:44 PM
Subject: Re: [AirFloat] App crashes at splash screen (#6)

I did not have the problems you described, but YMMV.
On Aug 10, 2013 1:10 PM, "mcdoma" notifications@github.com wrote:

On 8/6/13 7:50 PM, davhelm wrote:

Looks like users with iOS 4.2.1 are running into the same issue here:

Hardware Model: iPhone1,2
Process: AirFloat [247]
Path: /Applications/AirFloat.app/AirFloat
Identifier: AirFloat
Version: ??? (???)
Code Type: ARM (Native)
Parent Process: launchd [1]

Date/Time: 2013-07-31 19:39:37.402 +0200
OS Version: iPhone OS 4.2.1 (8C148)
Report Version: 104

Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x00000001, 0xe7ffdefe
Crashed Thread: 0

Dyld Error Message:
Symbol not found: OBJC_CLASS$_MPNowPlayingInfoCenter
Referenced from: /Applications/AirFloat.app/AirFloat
Expected in: /System/Library/Frameworks/MediaPlayer.framework/MediaPlayer
in /Applications/AirFloat.app/AirFloat
Dyld Version: 179.7

For now, I've thrown together a build that seems to survive launch and
I can stream audio to it from iTunes.

http://sourceforge.net/projects/airfloatdhfork/files/AirFloat_1.3.2_ios4.2.zip/download

Instructions for using the version I've built haven't changed from #6
#6 (comment)

I'm really lost though as to what could be wrong. All I did really was
merge my tree with the upstream parent and build it for archiving. Not
a single line was changed.

โ€”
Reply to this email directly or view it on GitHub
#6 (comment).

Does this also fix the issue with the dock and speaker sound not
functioning?

โ€”
Reply to this email directly or view it on GitHubhttps://github.com//issues/6#issuecomment-22444437
.

โ€”
Reply to this email directly or view it on GitHub.

http://sourceforge.net/projects/airfloatdhfork/files/AirFloat_1.3.2_ios4.2.zip/download This Works on my iPod Touch with 4.2.1, the App is running

Its an iPod Touch 2G MC Model, the Sound has a Delay of 3 seconds, which is ok of You're just listening Music. But the musicstream is also stuttering, which makes it a Bit unpleasant.

Is there going to be an update in cydia, that supports iPod Touch 2G with iOS 4.2.1? Or do I have to install the zip package?

@maxbrandes Download the Zip, extract it, drag the .ipa into itunes: If you have Appsync installed on your iPod, you can now install the app via itunes.

@knoel Is there any source code changes in your binary version?

@trenskow No, I didn't change anything to your package

@davhelm thanks for your fix for 4.2 with version 1.3.2... airfloat working flawlessly on ipod touch 2g mc model.. with my pc and iphone4 6.1 cydia version... :-)

latest cydia version kept crashing on ipod 2g...

@trenskow many thanks for this GREAT app ๐Ÿ‘ :-)

Hi

I have installed on 4.2.1 on iPod Touch 2G (MB series), from Cydia (ver 1.3.2 of AirFloat). And it crashes on startup. I have tried all the interim builds posted here and none have worked. Am I alone or has someone got the current Cydia version working on an iPod Touch 2G? Ta

Very excited about this app. Great work so far!

@davhelm's link worked for my iPod 2G (MB). I simply used iFunbox to overwrite the existing files installed via Cydia. I didn't overwrite the .png files, and that preserved the shiny, rounded icon.

It works, but audio stutters and sometimes freezes for a second. I've noticed that when scrolling the settings window during playback, the stuttering gets worse. So, perhaps it's caused by CPU spikes caused by background processes. Is it possible to give AirFloat and its associated processes full CPU priority to try to overcome this?

Confirming here that @davhelm's build works on my iPhone 3G, and the one on cydia right now does not. At least initially it appears to be working ok. Will use it some more and see how the quality/stability is.

I can confirm too, that @devhelm's build works well on an iPod Touch 2G, while the current Cydia version crashes on start. Thanks for a very nice piece of software.

Can I run on ipod 1gen. with 3.1.3 your airfloat?
Thank you
Cryzta

No.

It is no fast enough.

Kristian

Sendt fra min iPhone

Den 29/10/2013 kl. 14.38 skrev Cryzta notifications@github.com:

Can I run on ipod 1gen. with 3.1.3 your airfloat?
Thank you
Cryzta

โ€”
Reply to this email directly or view it on GitHub.

Thank you Kristian.

Any other possibilities to stream music to an airport station?

Thank you

Cryzta

 

Gesendet: Dienstag, 29. Oktober 2013 um 16:54 UhrVon: "Kristian Trenskow" notifications@github.comAn: trenskow/AirFloat AirFloat@noreply.github.comCc: Cryzta crystalle@mac.comBetreff: Re: [AirFloat] App crashes at splash screen (#6)

No.
It is no fast enough.
Kristian
Sendt fra min iPhone

Den 29/10/2013 kl. 14.38 skrev Cryzta notifications@github.com:

Can I run on ipod 1gen. with 3.1.3 your airfloat?
Thank you
Cryzta

โ€”
Reply to this email directly or view it on GitHub.
โ€”
Reply to this email directly or view it on GitHub.

Does anyone have the problem on an iPhone 3G that does not play through the built-In speaker or dock connector? It seems to connect fine, but the sound only plays through the earphone jack.

Hi, I have an iPod Touch 2nd Generation, running version 4.1.2. I've tried all of the fixes on this feed, but I can't get the app to work, it still crashes on startup. Any suggestions?

@amyvgordon: the current version is still not compatible with 4.1.2. You can download and install davhelm's version, http://sourceforge.net/projects/airfloatdhfork/files/AirFloat_1.3.2_ios4.2.zip/download
@davhelm: could you make a pull request for your fixes?

I've tried this version, but when I execute the two commands when following the install instructions, it says 'no such file or directory'

All I did was install the cydia version, then use iFunbox to replace the files in the app directory with these: #6 (comment). Ommitting the PNG files.