An application for parsing and converting maps of the game Teardown from binary format (.tdbin) to editable format (.xml, .vox)
You can download a precompiled version from: https://github.com/TTFH/Teardown-Converter/releases
After using this converter you can remove the .tdbin files that are created in: Teardown\data\bin
Those files are leave there so it's faster to convert the same map again.
Those voxels are used so the shapes don't change the size when removing the snow or spliting compounds.
You can use Shift + 'V' in the editor to hide them.
This program needs SDL2 and Zlib, check the Makefile to know how to install them
Open a Terminal / Command Prompt in the same folder that Makefile
Type: make
You can find the execulable in the release
folder