/Teardown-Converter

An application for parsing and converting maps of the game Teardown from binary format (.tdbin) to editable format (.xml, .vox)

Primary LanguageC++GNU General Public License v3.0GPL-3.0

Teardown-Converter

An application for parsing and converting maps of the game Teardown from binary format (.tdbin) to editable format (.xml, .vox)

UI

How to Download

You can download a precompiled version from: https://github.com/TTFH/Teardown-Converter/releases

Free Disk Space

After using this converter you can remove the .tdbin files that are created in: Teardown\data\bin
Those files are leave there so it's faster to convert the same map again.

There are red voxels on the editor

Those voxels are used so the shapes don't change the size when removing the snow or spliting compounds.
You can use Shift + 'V' in the editor to hide them.

How to Compile

This program needs SDL2 and Zlib, check the Makefile to know how to install them
Open a Terminal / Command Prompt in the same folder that Makefile
Type: make
You can find the execulable in the release folder

Editor Example