Pinned Repositories
2D-Deformable-body-in-Unity
A 2D Deformable body simulation in Unity using FEM
2d-pixelshadows
2D per pixel shadow maps
3D-Engine-OpenGL-4
3D Graphics Engine For Games | C++ OpenGL 4.1
3d-game-shaders-for-beginners
🎮 A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
3D-Math-Primer
My code about the book 3D Math Primer For Graphics and Game Development.
3DSceneManager
3D Octree SceneManager & terrain Quadtree renderer.
3DWorld
3D Procedural Game Engine Using OpenGL
procedural-planets-generator
My take on procedural planet generation.
Rendering-Ocean-Waves
Using C++ to render ocean waves
UnityProceduralPlanets
Unity Procedural Planets GPU-mostly generator
trinhvo's Repositories
trinhvo/3D-Engine-OpenGL-4
3D Graphics Engine For Games | C++ OpenGL 4.1
trinhvo/Block-based-Terrain-LoD
Block-based terrain LoD with simple example program.
trinhvo/blog-django-py
Sample blog application implemented using Python and Django.
trinhvo/Book_List
Python, Machine Learning, Deep Learning and Data Science Books
trinhvo/build-a-saas-app-with-flask
Learn how to build a production ready web app with Flask and Docker.
trinhvo/data-science-and-big-data-analytics
Course material for my data science and big data analytics course
trinhvo/django-ex
Django Example
trinhvo/dromaius
A C++ GameBoy emulator
trinhvo/flask-celery-example
This repository contains the example code for my blog article Using Celery with Flask.
trinhvo/Flask-NGINX-Gunicorn-Docker-Kubernetes
Step by step guide to deploy any machine learning prediction web API using Flask, Gunicorn, NGINX containerised in Docker on GCP Kubernetes engine.
trinhvo/flask-on-docker
trinhvo/flasky-with-celery
How to incorporate Celery into a well structured Flask application
trinhvo/fullstack-angular-and-springboot
trinhvo/GLGrassRenderer
OpenGL Grass Renderer
trinhvo/hadoop-cluster-docker
Run Hadoop Custer within Docker Containers
trinhvo/hadoop-docker
Hadoop docker image
trinhvo/isosurface
Isosurface extraction using Marching Cubes and pure WebGL.
trinhvo/medium-articles
Repo for all my code on the articles I post on medium
trinhvo/modern_opengl_jason_mckesson
Learning Modern 3D Graphics Programming - Jason L. McKesson
trinhvo/plot_tool
A plotting tool
trinhvo/Procedural-Terrain-Generator-OpenGL
Procedural terrain generator with tessellation | C++ OpenGL 4.1
trinhvo/SoACode-Public
Public repository for all the game code for Seed of Andromeda.
trinhvo/spark-cluster
A Journey Into Big Data with Apache Spark
trinhvo/Spark-on-Docker
A tutorial on how to run Apache Spark on Docker
trinhvo/Sparky
Cross-Platform High Performance 2D/3D game engine for people like me who like to write code.
trinhvo/spring-and-hibernate-for-beginners
Source code for the course: Spring and Hibernate for Beginners
trinhvo/swapi-graphql
A GraphQL schema and server wrapping SWAPI.
trinhvo/TwinklebearDev-Lessons
Source code and assets for the TwinklebearDev Tutorials
trinhvo/vagrant-hadoop-hive-spark
Vagrant project to spin up a single node VM running current versions of Hadoop, Hive and Spark
trinhvo/Vorb
Regrowth Studios Vorb Engine