/afterdawn

High-speed racer, similar to Ballistics

Primary LanguageLua

Afterdawn

Extremely high-speed racer, inspired by Ballistics but with increased freedom in terms of navigation and track design, as well as modern ideas in game design. Currently, it serves as a testbed for Vespertine; there is no actual game as of present.

Building

The build system is Premake5. Afterdawn currently only builds on Windows (due to an indirect dependency on D3D11). This may be fixed in future.

  1. Clone this repository to a directory of your choice.
  2. Run git submodule init and git submodule update to pull down Vespertine.
  3. Create a VS2013 solution using premake5 vs2013.
  4. Build the solution.