MyPetBattle

Kill those bastards

Version History:

v. 1.0.8

  • Added win trading capability between two toons

v. 1.0.7

  • Fixed PvP re-queue
  • Option to capture 1 common/uncommon if you own 0/3 of that specie
  • New and smaller Config button icon
  • Auto-dismiss pet
  • Added check for faction only pets e.g. Moonkin Hatchling

v. 1.0.6

  • Lock pet slots. To lock a pet slot, click the checkbutton on the pet portrait
  • Checkbutton "Automatic capture rare" will capture rares if checked unless we are capped or fighting legendary. Not checked and we will kill everything
  • "/mypetbattle ui" to hide/show the UI

v. 1.0.5

  • Updated TOC to version 50300
  • Added 20 new pets for WoW 5.3

v. 1.0.4

  • Fixed bug in pet health threshold for pet switching in battle. It would sometimes switch back to the pet with low health.

v. 1.0.3

  • Added configuration panel ui for additional pre-, in- and post-combat options.
    • Min. health threshold for random team generation.
    • Sliders to adjust individual pet level threshold for random team generation.
    • Health percentage to switch pet in combat.
    • Automatic revive/heal after combat with "Revive Battle Pets" or "Battle Pet Bandage".
    • Automatic generate new random team after combat.
  • Added settings will be saved after each wow session.
  • Added rotations for more pets.
  • Fixed MyPetBattle.debuff() to also check for team wide buffs.
  • Fixed minor potential bugs.

v. 1.0.2

  • Added pass turn for more stun and sleep effects.
  • Added function MyPetBattle.currentWeather("weatherName") returns true/false if the weather effect is present
  • Updated rotations for many more pets.
  • Updated MyPetBattle.hp() can also check health of enemy e.g. MyPetBattle.hp("active", 2) or MyPetBattle.hp("active", LE_BATTLE_PET_ENEMY) -- "2" is the same as "LE_BATTLE_PET_ENEMY" (enemy player).
  • Fixed MyPetBattle.buff() to also check for team wide buffs.
  • Fixed clearfocus from editbox.
  • Fixed load pet textures on UI reload.

v. 1.0.1

  • Automatic capture rare pets if not capped (3/3). If enabled it will automatically try and capture any rare pets you have room for. If disabled it will stop actions and switch to manual mode when you encounter a rare.
  • Better selection of pets for random team setup. Useful for powerleveling.