/smux

Simple Stream Multiplexing for golang

Primary LanguageGoMIT LicenseMIT

smux

GoDoc MIT licensed Build Status Go Report Card Coverage Statusd

smux

Introduction

Smux ( Simple MUltipleXing) is a multiplexing library for Golang. It relies on an underlying connection to provide reliability and ordering, such as TCP or KCP, and provides stream-oriented multiplexing. The original intention of this library is to power the connection management for kcp-go.

Features

  1. Tiny, less than 1000 LOC.
  2. Token bucket controlled receiving, which provides smoother bandwidth graph(see picture below).
  3. Session-wide receive buffer, shared among streams, tightly controlled overall memory usage.
  4. Minimized header(8Bytes), maximized payload.
  5. Well-tested on millions of devices in kcptun.

smooth bandwidth curve

Documentation

For complete documentation, see the associated Godoc.

Benchmark

$ go test -v -run=^$ -bench .
goos: darwin
goarch: amd64
pkg: github.com/xtaci/smux
BenchmarkMSB-4           	30000000	        51.8 ns/op
BenchmarkAcceptClose-4   	   50000	     36783 ns/op
BenchmarkConnSmux-4      	   30000	     58335 ns/op	2246.88 MB/s	    1208 B/op	      19 allocs/op
BenchmarkConnTCP-4       	   50000	     25579 ns/op	5124.04 MB/s	       0 B/op	       0 allocs/op
PASS
ok  	github.com/xtaci/smux	7.811s

Specification

VERSION(1B) | CMD(1B) | LENGTH(2B) | STREAMID(4B) | DATA(LENGTH)  

VALUES FOR LATEST VERSION:
VERSION:
    1
    
CMD:
    cmdSYN(0)
    cmdFIN(1)
    cmdPSH(2)
    cmdNOP(3)
    
STREAMID:
    client use odd numbers starts from 1
    server use even numbers starts from 0

Usage

func client() {
    // Get a TCP connection
    conn, err := net.Dial(...)
    if err != nil {
        panic(err)
    }

    // Setup client side of smux
    session, err := smux.Client(conn, nil)
    if err != nil {
        panic(err)
    }

    // Open a new stream
    stream, err := session.OpenStream()
    if err != nil {
        panic(err)
    }

    // Stream implements io.ReadWriteCloser
    stream.Write([]byte("ping"))
    stream.Close()
    session.Close()
}

func server() {
    // Accept a TCP connection
    conn, err := listener.Accept()
    if err != nil {
        panic(err)
    }

    // Setup server side of smux
    session, err := smux.Server(conn, nil)
    if err != nil {
        panic(err)
    }

    // Accept a stream
    stream, err := session.AcceptStream()
    if err != nil {
        panic(err)
    }

    // Listen for a message
    buf := make([]byte, 4)
    stream.Read(buf)
    stream.Close()
    session.Close()
}

Status

Stable