tsherif/space-shooter.c
A cross-platform, top-down 2D space shooter written in C using only platform libraries.
CMIT
Issues
- 1
- 3
- 0
Check for GPU errors after initialization.
#13 opened by tsherif - 0
Allocate buffers in renderer_init
#12 opened by tsherif - 0
Cleanup on errors in audio layer.
#11 opened by tsherif - 1
Gamepad polling should be time-based.
#9 opened by tsherif - 2
- 3
"error: GLSL 3.30 is not supported"
#8 opened by DUOLabs333 - 2
Set a max refresh rate
#7 opened by tsherif - 1
- 13
- 2
Mac version?
#1 opened by franzf - 1
Test for asset directory presence
#5 opened by tsherif - 3