/koil

Online Multiplayer Browser Game with Old-School Raycasting Graphics.

Primary LanguageC++MIT LicenseMIT

Koil

Warning

This Game is a work In Progress! Anything can change at any moment without any notice! Use this Game at your own risk!

Online Multiplayer Browser Game with Old-School Raycasting Graphics.

screenshot

Offline version available on GitHub Pages: https://tsoding.github.io/koil/

Warning

We are intentionally rendering on HTML 2D Canvas without employing any hardware acceleration to see how much we can push the boundaries of the software rendering implemented in JavaScript running in Browser. So the renderer may run unexpectedly slow on some machines and browsers, but we are working it.

Quick Start

$ npm install
$ npm run serve
$ <browser> https://localhost:6969/

This script starts up http-server at http://localhost:6969/ to serve the content of the current folder and the server of the game (server.mts). See serve.js for more details.

Rebuilding Artifacts

Dependencies

  • Latest commit of C3 compiler (you need to build it from scratch)
  • Node (v20.9.0+)
$ node install
$ node run build

References