/arma3-coop-persistent-campaign

A Arma3 Coop Mission that evolves from turn to turn.

Primary LanguageC++OtherNOASSERTION

arma3-coop-persistent-campaign

This project is licensed under the MIT-License. However, learning how to write SQF-Scripts took a long time of reading through the forums and peeking in missions of other smart peoples. Many ideas grew from this investigations, so it is sometimes hard to draw the line of mine and theirs. Many scripts where completely reworked, some only included. I was looking around in the forums for distinct license information of the code that I used, but found no information on that. So I keep with the MIT license for the best of my knowledge. I someone is having problems with this license, or thinking that he should be mentioned in the credits, please let me know. I have no criminal intend of stealing peoples their credtiting.

Here is a list of people that have part in this project. Directly, indirectly and unfortunately only the ones that i remember:

[TK]ACE5th [TK]Judge [TK]Tetet [TK]OneTwo [TK]Pix Giallustio's =BTC=Logistic (Lift/Cargo) [R3F]Logistic Arma2Net Farooq's Revive Kronzky's Urban Patrol Script JW Custom's Ultra Simple Patrol Script Tonic's VAS I34dKarma's Roadblock-Script Unknown person for an idea of the implementation of the sidemissions (missionOpt) Many, many other people... just writing a quick post or showing a piece of code.

I feel yourself missing, please let me know...