/tetet-vwv

TeTeT's Vietnam War Vessels for DCS

Primary LanguageLuaOtherNOASSERTION

Vietnam War Vessels by TeTeT
0.5.5

This mod is released under the Creative Commons Attribution-NonCommercial-ShareAlike license, see LICENSE.md for details

This release of Vietnam War Vessels contains:

P 4 class torpedo boat
USS Maddox (DD-731), Sumner class destroyer
USS Bon Homme Richard (CVA-31), Essex class carrier
F-8 Crusader, a supersonic fighter jet
MiG-17F "Fresco-C", a North Vietnamese fighter jet
PBR Mk II, US patrol boat used in South Vietnam
H-2 Seasprite, a naval helicopter

This is my first attempt at modding for DCS, so take the results with a grain of salt.

How to install

The mods directory needs to go into your Saved Games DCS folder. 

Liveries:
    * https://www.digitalcombatsimulator.com/en/files/3335218/ A-4 Skyhawk livery set for CVA-31 by seabat

Videos:
    * https://www.youtube.com/watch?v=yv03h-a1TQA Sidekick65's video of Unboxing and First Impression for CVA-31
    * https://youtu.be/h-b9WlLvd8E TeTeT's take on a release video for CVA-31

Links and model sources:
    * https://en.wikipedia.org/wiki/USS_Bon_Homme_Richard_(CV-31)
    * https://commons.wikimedia.org/wiki/Category:USS_Bon_Homme_Richard_(CV-31)
    * https://en.wikipedia.org/wiki/USS_Maddox_(DD-731)
    * https://en.wikipedia.org/wiki/P_4-class_torpedo_boat
    * https://www.patreon.com/ThomasBeerens/posts
    * https://www.turbosquid.com/3d-models/torpedo-boat-p123k-komsomolec-max/809089
    * https://github.com/Joeys45Mods/DCS-Ship-mod-Template
    * https://github.com/Quaggles/dcs-lua-datamine
    * https://www.navsource.org/archives/02/31.htm
    * https://www.navysite.de/cv/cv31.htm
    * http://www.gonavy.jp/CV-CV31f.html
    * https://en.wikipedia.org/wiki/Vought_F-8_Crusader 
    * https://en.wikipedia.org/wiki/Mikoyan-Gurevich_MiG-17
    * https://en.wikipedia.org/wiki/Patrol_Boat,_River 

Thanks
    Joey45 - for the DCS ship template on github and help via discord
    Hawkeye60 - for all the help via DCS World forum and driving the new model introduction to the mod
    Tobsen - for help around the Blender EDM exporter
    Aplion - for an important topic on ship building on DCS World forum and help via discord
    Admiral189 - for helpful advice on the CVA-31
    Citizen - tester and contributor of the mod
    seabat - tester and contributor of the mod, mastermind behind the mod's liveries!
    Zabbie - tester of the mod
    Toan - new parking code and improvements to F-8, and all the testing
    Markindel/Mario - for the F-8 and MiG-17 mod
    Spino - for the F-8 mods weapons and pylons
    Pedro Caparros - for the original F-8 livery
    VSN Team - for permission to use VSN code
    Beldin - for patiently providing updates to the F-8 mod and runways and parking code for the CVA-31
    EightBall - for providing the PBR MkII mod
    currenthill - allowing to use his armament system for the Maddox main guns
    Stratos - tester of the mod
    Slapshot - tester of the mod

Without these persons the mod would not have been possible!

Also thanks to present contributors:
    Odyseus - overhauling the base model of the CVA-31
    Erwin23p - providing the new main mast of USS_Maddox
    ColeMinor - created graphics for the mod

Final thanks to the past contributors:
    - karla - creator of the mod for IL-2 1946
    - NightIntruder - porting the mod to Arma 3 initially
    - TheSn4k3 - provided shuttle shoe and wires

Known Limitations
=================

CVA-31 Bon Homme Richard
    - Player controlled helicopters slightly move forward on the flight deck
F-8 Crusader
    - Aircraft is intended as static and for limited AI operations
    - Player control is experimental at best, but largely untested and unsupported
    - Carrier launch and landing operations are not supported for player aircraft, only AI
    - Unknown how to drop bombs as player aircraft
    - Variable incidence wing is not enabled
    - Collision shell not reliable under player control
    - Nose wheel rotation disabled
MiG-17F "Fresco-C"
    - Player control is almost untested and unsupported
    - Collision shell not reliable under player control
    - Damage suspectible when placed as static
H-2 Seasprite
    - Wheels don't touch the ship deck