tst5381's Stars
raysan5/raylib
A simple and easy-to-use library to enjoy videogames programming
AaronFeng753/Waifu2x-Extension-GUI
Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IFRNet, CAIN, DAIN, and ACNet.
dotnet-state-machine/stateless
A simple library for creating state machines in C# code
defold/defold
Defold is a completely free to use game engine for development of desktop, mobile and web games.
mcintyre321/OneOf
Easy to use F#-like ~discriminated~ unions for C# with exhaustive compile time matching
Syomus/ProceduralToolkit
Procedural generation library for Unity
TavernAI/TavernAI
Atmospheric adventure chat for AI language models (KoboldAI, NovelAI, Pygmalion, OpenAI chatgpt, gpt-4)
ExOK/Celeste64
A game made by the Celeste developers in a week(ish, closer to 2)
KoBeWi/Metroidvania-System
General-purpose framework for creating metroidvania games in Godot.
Reinisch/Darkest-Dungeon-Unity
Darkest Dungeon port in Unity. Almost completely identical to the original. Platforms: PC/Android.
neon-age/Smart-Inspector
Fluent re-take on Unity Inspector UX. Packed with QoL improvements.
ycarowr/UiCard
Generic UI for card games like Hearthstone, Magic Arena and Slay the Spire...
chickensoft-games/GameDemo
The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#. Now with saving and loading!
BraindeadBZH/godot_card_engine
A plugin for Godot to create card based games
noio/games.noio.planter
The plant simulation from Cloud Gardens as a Unity package for level design.
guladam/deck_builder_tutorial
A roguelike deckbuilder tutorial project made in Godot 4.
chickensoft-games/LogicBlocks
Human-friendly, hierarchical and serializable state machines for games and apps in C#.
Kermalis/PokemonBattleEngine
A C# library that can emulate Pokémon battles.
Lofelt/NiceVibrations
🎮 🚀 Nice Vibrations and Lofelt Studio SDK source code repository
mob-sakai/SubAssetEditor
Editor for SubAsset in unity project.
emptygamer/flower
Flower is a dialog system which support the keywords format like KrKr engine in Unity.
IkeThermite/GameDevGuide-CustomTabsAndFlexibleGrid
This project is my implementation of Game Dev Guide's excellent tutorials on custom tabs and flexible grid layouts in Unity.
neon-age/Tags
Exploring usage of custom tags with ScriptableObjects in Unity
novotnyllc/s2-geometry-library-csharp
JonMcPherson/open-location-code
The C# implementation of the google/open-location-code API
DeamonHunter/AWBW-Replay-Player
Advance Wars By Web Replay Player
bgrainger/PcgRandom
.NET port of the PCG Random Number Generator library (www.pcg-random.org)
KoBeWi/Godot-Prefab
Custom class that can be used to easily store part of a scene at runtime.
aaliddell/s2cell
Minimal Python S2 Geometry cell ID, token and lat/lon conversion library
derkork/godot-ext
Extension methods for the Godot C# API