not really
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autoexec.cfg - basically Comanglia's toaster config with minimal touch-ups
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default_binds.cfg and default_settings.cfg
Contain all my default stuff. Those two get called inside every class config and serve as base for all other changes. Take a look, a lot of nitfy little things got accumulated there during years.
Highlights:
- Press alt to say "thanks!" (thank your medic, jerk!).
- Mouse wheel up for primary weapon, down for secondary, q for melee.
- Press o to express your frustration (╯'□')╯︵ ┻━┻
- Assortment of voice commands binded on numpad
- tab shows netgraph together with score table
- Standard issue null-cancelling movement script
- and not a single lenny bind!
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scout.cfg - as with almost all other classes, viewmodel is disabled for primary weapon, but enabled for secondary and melee
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soldier.cfg - nothing here
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pyro.cfg - decreased viewmodel_fov for melee weapons - brings them closer to edge of the screen, clears it a little bit of space
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demoman.cfg - nothing here, demoman takes skill, not binds
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heavyweapons.cfg - hide weapon viewmodel after firing first shot (shotguns take too much space on the screen, making fatscouting less enjoyable)
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engineer.cfg - 1 2 3 and 4 to bring up building blueprints, add shift to quickly destroy them and rebuild again
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medic.cfg - heart of this whole collection
- First of all we have toggleable team messages for activating and faking ubers. Off by default, since i'm just a pub scrub.
- Hold right mouse button to bring up medigun and use uber as quickly as possible, no matter what weapon you're holding right now.
- While you're holding your medigun, scroll down with mouse wheel to mask uber and snear at your dumb patients at the same time! Dummkopfs!
- 1 activates mvm shield, 2 switches vaccinator resistances, 3 engages medic radar
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sniper.cfg - activate Hitman's Heatmaker by scrolling up with mouse wheel
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spy.cfg - stabby's config. Clever viewmodel hacks, fast dual-level disguising on 123
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jump.cfg - regen for jumps maps