tuffee88/d3d12ProxyEdrDx11_0
Totally naive app using proxy/dll forwarding to try and get Elden Ring running on DX12 hardware with Feature level 11_0 (f.e. Nvidia Kepler GPUs)
C++
Pinned issues
Issues
- 11
Crash ingame R7 370
#20 opened - 1
Not an issue. Playing on a 680 GTX
#19 opened - 0
del pls my issue
#18 opened - 5
Elden Ring
#17 opened - 6
- 17
Black Screen
#15 opened - 2
İnvisible enemies
#14 opened - 1
D3d12core.dll
#13 opened - 3
- 1
Mac Parallels Support?
#11 opened - 5
Fog not properly rendered
#10 opened - 2
I CANNOT FIND THE DLL FILE ON GITHUB
#9 opened - 18
- 1
Any way to play online?
#7 opened - 1
Question about DX12 to DX11
#4 opened - 7
- 2