Rust Language Trials

This is my trials at investigating the Rust language, using the EPUB-Inkplate code as a mean to evaluate how a complex program can be transform / translated to a pure Rust version.

Nothing fancy here, at least for now...

  • Using fltk-rs for UI rendering on a Linux platform
  • fontdue crate for fonts rendition
  • My own Observer pattern generic struct for callback functions
  • My own LowUi abstraction trait to separate the app from the harware specific issues