🎅 🎄 🎁 lj-hud used with QBCore Framework 🍪 🦌 🤶
Join my Discord laboratory for updates, support, and special early testing!
https://discord.gg/loljoshie (without-vanity url: https://discord.gg/HH6uTcBfew)
Improved off of the newest QBCore hud. Written in Vue.js
Runs at ~ 0.01 to 0.03 ms if you have more optimization suggestions feel free to reach out
In collaboration with OnlyCats who handled the majority of the javascript, helped make lj-menu, expanding UltraWide support along with various other miscellaneous tasks
Dependencies
- lj-menu there are no more configurations. It's all handled through lj-menu
🙌
- qbcore framework
- interact-sound (if you want sound effects)
- pma-voice
- qb-radio
- LegacyFuel
Recommended
- lj-compass this is specific version is made for lj-menu compatibility, if you want the standalone version lj-compass-old
Installation
- IMPORTANT: Recommended that have the default safezone size set found in Settings/Display/"Restore Defaults"
- IMPORTANT: If you're using lj-fuel you NEED to change LegacyFuel exports
qb-smallresources
- find "qb-smallresources/client/seatbelt.lua"
- find "seatbelt:client:UseHarness" event then add snippet below under "harnessData = ItemData"
TriggerEvent('hud:client:UpdateHarness', harnessHp)
Key Features
- lj-menu now handles all configuration in game
- More resolutions supported (2560 x 1440 | 1920 x 1440 | 1920 x 1200 | 1280 x 720)
- ULTRAWIDE SUPPORT! (3440 x 1440)
- Toggle engine on and off
- Harness mode (harness radial shows when you have the harness item and checks for uses left which updates on the radial)
- Armed mode (weapons specifically whitelisted to not show armed mode)
- Switch between square and circle map with in-game /circle or square
- Cinematic mode (fully hides hud)
- Nitro when actived icon turns light red
- When dead heath radial turns red
- Dev mode radial when permission to do so (if you want dev mode working must follow instructions below)
- Headset icon appears when connected to radio channel
- Voice proximity and radio proximity highlighted
- Radial icons realign
- Seat belt equipped icon indicator
- Oxygen and Stamina radial indicator
- Engine health orange and red icon indicator
- Fuel low alert
- Fuel gauge color changes
- Parachute equipped radial indicator
- Cruise control radial dependent on vehicle speed
Previews
config / dynamic settings handled through lj-menu
dead health
engine health
altitude
parachute
armed
cinematic
cruise
harness
cash
bank
nitro
stamina
oxygen
radio
all radials
Change Logs
1.7
- Added support for 4k resolution 3840 x 2160
- Added support for UltraWide resolution 2560 x 1080
- Added UltraWide minimap anchor (Took inspiration from googleoblivion)
- Fixed minimap load on login
1.6
- Changed radials smaller on default
- Added speedometer fps lj-menu
- Added minimap outside vehicle lj-menu
- Added support for UltraWide resolution 2560 x 1080
- Addedd UltraWide minimap anchor
1.5
- More minor CSS changes
- Massive performance enhancements
- Added smoother transitions
- Added lj-menu compatibility
- Removed all configuration
- Cleaned CSS
- Cleaned HTML
- Fixed circle map alignment for 1920 x 1080
1.2
- Added more resolutions supported (2560 x 1440 | 1920 x 1440 | 1920 x 1200 | 1280 x 720)
- Added UltraWide support
- Added responsive CSS file
- Reworked car gauges with a new method
- Fixed parachute value
- Fixed cruise control not capturing speed value
- Cleaned CSS
- Cleaned HTML
- Added more optimization
1.1
- Revised radials added more spacing
- Separated icons from radials
- CSS changes on money and colors
- CSS changes on stress and parachute
- Added dynamic armor
- Fixed map not displaying while idle in vehicle
- Added border option found in config.lua
- Added more optimization
1.0
- Initial release
Credits
- GhzGarage for original qb-hud original version
- MonkeyWhisper for testing UltraWide support with his community
❤️
Issues and Suggestions
Please use the GitHub issues system to report issues or make suggestions, when making suggestion, please keep [Suggestion] in the title to make it clear that it is a suggestion.