This is a collection of small tools for Maya. For more information, see the documentation. Sample scenes are available in the zMayaTools-samples repository.
zMayaUtils:
- Copy deformer weights
- Retarget blend shapes
- Split blend shapes into blended halves
- Eye orientation controller
- Character validation
- Hide the output window
- Pick walk controller editing
- Reorder channel box attributes
Additional nodes:
- zShelfMenu: Show Maya shelves as menus
- zRigHandle: Clean, easy to select viewport rig handles
- zMouthController: A controller and UI for simple mouth animation
- zArnoldMetadata: Dynamic EXR metadata with Arnold
- zKeyframeNaming: Bookmark keyframes, with quick navigation
- zFileSwitch: Switch between texturse for viewport and rendering
- zNode: An empty DG node for storing custom data.