Global game jam 2017 project, Group F at CLBC Taipei Taiwan, build a game in 48 hours.
We build a 2D side-scrolling game, which player can determine the launch angle of the ball at the beginning, then the ball will fly. To go to next level, player should let the ball hit the door on the other side of the scene. There are some items in the scene that player can press to affect the flight path of the ball.
Diversifier: This game offers theme variations based on the time of day when you played.
This project was built on Unity 5.5.0f3.
Online WebGL demo, click here
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