Pinned Repositories
AnimationCurveTools
Tools for copying and pasting Unity3d AnimationCurves, and for extracting AnimationCurves from imported Animations
anything_about_game
A wonderful list of Game Development resources.
Asset-Auditing
Asset importing management
curl-unity
This is a C# wrapper for Unity to use libcurl with http/2 and openssl enabled.
LuaFramework_ngui_mod
miniglog
Portable glog for cross-platforms: Windows, Linux, Android
ty_dev
一些软件源码仓库
UnityDecompiled
An unofficial repo of decompiled Unity dll files
UnityResourceMgr
tyt2008cn's Repositories
tyt2008cn/curl-unity
This is a C# wrapper for Unity to use libcurl with http/2 and openssl enabled.
tyt2008cn/com.unity.toonshader
Unity Toon Shader ( in progress )
tyt2008cn/DotRecast
DotRecast - a port of Recast & Detour, navigation mesh toolset for games, Unity3D, servers, C#
tyt2008cn/Downloader
Fast, cross-platform and reliable multipart downloader with asynchronous progress events for .NET applications.
tyt2008cn/GameFramework-at-YooAsset
GameFramework +luban + hybridclr + YooAsset + UniTask
tyt2008cn/huatuo
零成本、高性能的unity c#的热更新方案。 Zero-cost, high-performance unity c# hot update solution
tyt2008cn/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
tyt2008cn/IsoRTS
Isometric RTS game with procedural generated maps.
tyt2008cn/LcL-Tools-Unity
Unity Tools
tyt2008cn/MA_TextureAtlasser
Texture atlas creator for Unity
tyt2008cn/MemoryPack
Zero encoding extreme performance binary serializer for C# and Unity.
tyt2008cn/Microsoft.IO.RecyclableMemoryStream
A library to provide pooling for .NET MemoryStream objects to improve application performance.
tyt2008cn/NKGMobaBasedOnET
基于ET框架致敬LOL的Moba游戏,提供完整的状态帧同步框架,包含预测回滚逻辑,基于双端行为树的技能系统,更多精彩等你发现!Based on the ET framework, we pay tribute to LOL's Moba game, providing a complete state frame synchronization framework, including predictive rollback logic, a skill system based on double-ended behavior trees, and more exciting things waiting for you to discover!
tyt2008cn/NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
tyt2008cn/NotchSolution
A set of components and tools to solve notched/cutout phones layout problems for Unity.
tyt2008cn/optick
C++ Profiler For Games
tyt2008cn/Quake-III-Arena
Quake III Arena GPL Source Release
tyt2008cn/Render-Crowd-Of-Animated-Characters
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
tyt2008cn/scrcpy
Display and control your Android device
tyt2008cn/tracy
Frame profiler
tyt2008cn/tsrpc-examples
tyt2008cn/UI_RenderPipelineInLinearSpace
Unity UI Render Pipeline in Linear Color Space
tyt2008cn/unity-toolbar-extender
Extend the Unity Toolbar with your own Editor UI code.
tyt2008cn/UnityHeapExplorer
A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.
tyt2008cn/UnityResourceSolution
青霜-UnityResourceSolution
tyt2008cn/URP-12-Extension
URP-12-Extension
tyt2008cn/URP-12-GammaUIAndSplitResolution
线性工作流下,场景相机和UI相机,独立的分辨率,并且UI能够保持在 Gamma 颜色空间下工作
tyt2008cn/URP_BlitRenderFeature
Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.
tyt2008cn/URP_ShaderCodeTemplates
A few shader code templates/examples for Unity, Universal Render Pipeline (URP). ShaderLab & HLSL.
tyt2008cn/YooAsset
unity3d resources management system