FuctureKinect is the small wrapper for Kinect v2 skeleton tracking in THREEJS. You get simple implementation of skeleton representation with some simple jitter filtering. This is not a stable release, so bugs can hunt you down, use this with caution.
You can use it in javascript windows app like this:
// initialization of FuctureKinect var fuctureKinect = new THREE.FuctureKinectSkeletonHelper();
// send body and trackingstate to get the joints for drawing var jointInfoForDrawing = fuctureKinect.getJoints(bodies[i], nsKinect.TrackingState);
// initialization cycle of threejs fuctureKinect.generateSkeleton(scene, constants.jointNumber, jointInfoForDrawing, 100, 10);
// update cycle of threejs fuctureKinect.updateSkeleton(jointInfoForDrawing, nsKinect.JointType);