/LAN-Discovery-Lobby

Godot multiplayer lobby demo modified to allow players to find and connect to lobbies on their LAN

Primary LanguageGDScriptOtherNOASSERTION

This project is the lobby system from the Bomberman demo combined with the lan discovery plugin made to be plug-and-play to aid in learning Godot's networking capabilities

If you would like to test this out there is a compiled demo on Itch

Plug-And-play

To use this in your own projects you just need to copy the lobby file and the plugin file into your project's file, then make gamestate.gd a singleton and enable the plugin. You can then change the scene gamestate.gd instances in the start game function with your project's main scene