mkdir build
cd build
cmake -G "MinGW Makefiles" ..
cmake --build .
server
./server_core
client
./client_core
./NetworkUnitTests connect
./NetworkUnitTests data_transport
or
ctest -C Debug
./GraphicsTest
server
g++ game/game_logic_pg.cpp game/server_core.cpp networking/client.cpp networking/server.cpp -o game.exe -Iinclude -lws2_32
./game
client
g++ game/game_logic_client.cpp game/server_core.cpp networking/client.cpp networking/server.cpp -o game_client.exe -Iinclude -lws2_32
./game_client
g++ networking/network_sandbox.cpp networking/server.cpp networking/client.cpp -o network.exe -lws2_32
./network
g++ -std=c++11 -Iinclude -Llib -o GraphicsTest ./src/* -lglfw3 -lopengl32 -lgdi32 -lpthread
./GraphicsTest