MATTER JS
Start by deconstructing needed modules from Matter, const= {Bodies} = Matter
Bodies module is for creating rigid body modules with methods, Bodies.rectangle();
World module is used for placing the objects created, World.add(world, Bodies.rectangle());
MouseConstarint module is used to create mouse interactions.
MISC.
Match.Random() returns a number between 0 and 1. Multiplying it with the canvas width will allow us to randomly place our objects